Hi,
if you can make a natural 2C overcall, I cant, make
it.
As was pointed out, they can make 3NT, in other
you lost 80 Points on this board.
If you need a reason: Testing their defence against
interference over their NT opening.
With kind regards
Marlowe
good, bad or indifferent overcall opinions required please
#22
Posted 2005-June-20, 05:28
Playing 2♣ you should make 7 tricks, if you play hearts early. The JTx of spades will prevent the opp's from establishing 2 spade tricks. So you might win some IMP's on this one.
Peter
#23
Posted 2005-June-20, 12:29
PMetsch, on Jun 20 2005, 04:28 AM, said:
Playing 2♣ you should make 7 tricks, if you play hearts early. The JTx of spades will prevent the opp's from establishing 2 spade tricks. So you might win some IMP's on this one.
You're right. I overlooked that. Nice that dummy has the 9♥.
But I don't see where the 9th trick comes from in 3NT. Could someone enlighten me?
"Violence is the last resort of the incompetent." --Isaac Asimov
#24
Posted 2005-June-20, 12:38
JSilver, on Jun 20 2005, 02:29 PM, said:
PMetsch, on Jun 20 2005, 04:28 AM, said:
Playing 2♣ you should make 7 tricks, if you play hearts early. The JTx of spades will prevent the opp's from establishing 2 spade tricks. So you might win some IMP's on this one.
You're right. I overlooked that. Nice that dummy has the 9♥.
But I don't see where the 9th trick comes from in 3NT. Could someone enlighten me?
Win second club, diamond to dummy, low spade. West must duck or you win 4D, 2S, 1C and 2H. So spade king wins.
Now cash diamonds, cash top hearts, throw west in iwth heart. He can win two hearts and his spade ACE but that is it, he has to lead a spade up to dummy's queen.
Now this is a little double dummish... You probably would start at trick two with a heart towards dummy, putting in the Ten. Eventually lead spade towards the king, then win fourth diamond in hand and throw WEST in with last heart for forced spade lead.
--Ben--
#25
Posted 2005-June-20, 12:54
2CX defense should get 7 tricks. AD lead, see dummy, shift to small spade, KS + spade. Get KS+spade ruff + 2h + 1c+ 2d for +500
If the club suit was hearts or spades, it would offer more bidding problems for opps in exchange for the risk. Since you passed initially, opps know you don't have 7clubs so can double easier.
So I don't see what the 2C gains.
If the club suit was hearts or spades, it would offer more bidding problems for opps in exchange for the risk. Since you passed initially, opps know you don't have 7clubs so can double easier.
So I don't see what the 2C gains.
It costs nothing to be nice -- my better half
#26
Posted 2005-June-20, 13:46
SoTired, on Jun 20 2005, 01:54 PM, said:
2CX defense should get 7 tricks. AD lead, see dummy, shift to small spade, KS + spade. Get KS+spade ruff + 2h + 1c+ 2d for +500
If the club suit was hearts or spades, it would offer more bidding problems for opps in exchange for the risk. Since you passed initially, opps know you don't have 7clubs so can double easier.
So I don't see what the 2C gains.
If the club suit was hearts or spades, it would offer more bidding problems for opps in exchange for the risk. Since you passed initially, opps know you don't have 7clubs so can double easier.
So I don't see what the 2C gains.
Since it is touch and go, the defence has to be awake,
the overcall is not to bad, at least if you only look at
the actual hand.
It is a style thing, I would do it, if I could, but I cant
Thats all.
Marlowe
With kind regards
Uwe Gebhardt (P_Marlowe)
Uwe Gebhardt (P_Marlowe)

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