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"Faster please" Slower please

#1 User is offline   frank0 

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Posted 2012-April-28, 21:46

I've seen people complain the speed of the game just because everybody is taking about 5~7 sec in average in a difficult auction, or taking 15 sec at trick one(some table host even booting me for this reason).

I think it will be fun if we can set a table where declare is not allowed to play the first card(but can claim) until 20 or 30 sec after opening lead. It's usually not right to play that fast if you cannot claim at trick one.
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#2 User is offline   Antrax 

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Posted 2012-April-28, 23:18

Maybe we can also implement GIB looking over your shoulder and pointing out your mistakes after the play, while we're at it.
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#3 User is offline   frank0 

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Posted 2012-April-29, 01:37

View PostAntrax, on 2012-April-28, 23:18, said:

Maybe we can also implement GIB looking over your shoulder and pointing out your mistakes after the play, while we're at it.

If that is the case I'm willing to pay higher price to buy GIB.
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#4 User is offline   zenko 

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Posted 2012-April-29, 21:25

Not bad. How about everytime somebody at my table says "faster" he gets automatic warning "say it once more and you will get booted and banned from my table forever" + a web link where he can get cheap Canadian ritalin? Or at least lets have "slow play encouraged" tables, same way we have relaxed or rubber bridge tables.
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#5 User is offline   jbaptistec 

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Posted 2012-April-30, 19:21

View Postfrank0, on 2012-April-28, 21:46, said:

I think it will be fun if we can set a table where declare is not allowed to play the first card(but can claim) until 20 or 30 sec after opening lead. It's usually not right to play that fast if you cannot claim at trick one.

I really agree to encourage players to be patient and let someone think over a difficult decision.
However this is not the right solution : sometimes the contract is already trivial at trick 1 yet declarer cannot claim because the result depends on factors like a finesse.

Creating a "fast" lobby seems fine.

View PostAntrax, on 2012-April-28, 23:18, said:

Maybe we can also implement GIB looking over your shoulder and pointing out your mistakes after the play, while we're at it.

Even though you probably intended this as a joke, I like the idea :)
But if it is implemented, I am curious to know how GIB would mark a play as an error : sure it can spot double-dummy mistakes, but such plays could be right with the limited information the player had at the table.
Perhaps GIB would tell how it would have played the hand ? However this would depend of the bidding/carding agreements of the players...
Tired of red/black ♠♥♦♣.
For 4 suits, why not 4 colors ?
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#6 User is offline   Antrax 

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Posted 2012-April-30, 23:14

Yeah, I was trying to make the point that the software shouldn't educate the players. I can see an advantage to separating the "fast" crowd, but that is easily accomplished by just leaving tables I'm not fast enough for.
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