Rotating hands to balance strenght between NS-EW unbalanced strenght
#101
Posted 2010-January-21, 15:00
#102
Posted 2010-January-21, 15:55
#103
Posted 2010-January-21, 16:06
jdonn, on Jan 21 2010, 08:59 PM, said:
yes, I almost gave up when Richard said this, but then some insults and such brought me back to the topic and made me realise I was willing to pay the price in order to get the advantages.
Someone getting "unfair"* advantage is better than a full line having the problems of being helpless looking at what their opponents do.
* Also to note I don't like someone getting advantage because of it since its not part of the game, but if someone is smart enough to count all and take a decision that has become 1-2% better and win due to it, well, he at least deserves some credit and I am willing to pay him. I beleive that what actually will happen is that people will overreact to these feelings and rather than take an advantage they will lose.
My opinions now is, I have no clue, maybe it is a big disaster, can't ignore that many smart people is telling me a big fat NO. But I feel like it deserves a try.
My bet is that even if you activate it nobody will ever notice. But you will save someone's otherwise boring afternoon/evening.
Since richard stopped insulting me I think I can finally drop the topic (lets hope).
#104
Posted 2010-January-21, 17:03
Fluffy, on Jan 22 2010, 01:06 AM, said:
Duplicate and team scoring were developed to eliminate this "unfair" advantage...
#105
Posted 2010-January-21, 17:09
Fluffy, on Jan 18 2010, 10:51 AM, said:
The makings of a really good Water Cooler thread!
Fairness: Equality of Opportunity, or Equality of Outcome?!
Call me Desdinova...Eternal Light
C. It's the nexus of the crisis and the origin of storms.
IV: ace 333: pot should be game, idk
e: "Maybe God remembered how cute you were as a carrot."
#106
Posted 2010-January-21, 18:27
billw55, on Jan 21 2010, 03:24 PM, said:
kayin801, on Jan 21 2010, 02:38 PM, said:
Well there must be some number of boards for which sigma is 1 hcp, or very close to it. As it happens, it's pretty close for 24 boards. Maybe Hotshot ran sims for a few different set sizes, and presented the one with sigma closest to 1. Or maybe he just got lucky his first try
Maybe someone figured this out many years ago, and that's why club and tournament sessions are around 24 boards.
#107
Posted 2010-January-21, 18:38
hotShot, on Jan 21 2010, 03:33 PM, said:
The mean HCP NS: 20.00167601676
18 Board tourneys
The mean HCP NS: 20.00167601676
128 Boards
The mean HCP NS: 20.001689108103
isn't that a little odd?
edit -- these aren't independent trials, are they... just repackaging of the same hands into different tournament lengths, huh?
#108
Posted 2010-January-22, 02:01
matmat, on Jan 22 2010, 01:38 AM, said:
You got it.
#109
Posted 2010-January-22, 04:42
Lobowolf, on Jan 22 2010, 12:09 AM, said:
Fairness: Equality of Opportunity, or Equality of Outcome?!
Same thing, unless you insist on believing in free will
Sorry that's nonsense of course, just couldn't resist.
#110
Posted 2010-January-22, 08:04
barmar, on Jan 21 2010, 07:27 PM, said:
I'm pretty sure the number of boards is related to the legth of the session (i.e. time). If sessions were much longer than maybe 30 boards or so, people would start to get hungry.
-gwnn
#111
Posted 2010-January-22, 09:44
As for tv, screw it. You aren't missing anything. -- Ken Berg
Our ultimate goal on defense is to know by trick two or three everyone's hand at the table. -- Mike777
I have come to realise it is futile to expect or hope a regular club game will be run in accordance with the laws. -- Jillybean
#112
Posted 2010-January-22, 11:44
#113
Posted 2010-January-22, 13:33
jdonn, on Jan 22 2010, 06:44 PM, said:
Well, that depends on how they do it. If they politely ask dummy at the next table for a board without distracting anyone else, that's fine. If, on the other hand, they shout "Board please" at me when I'm trying to think, I'm likely to treat them with distaste.
#114
Posted 2010-January-22, 13:41
#115
Posted 2010-January-22, 14:45
gnasher, on Jan 22 2010, 02:33 PM, said:
It sounds like the only distinction you are making is whispering versus shouting. I agree but it seems like a minor reason that people don't like others to get ahead. I feel like it's usually that directors are trying to keep the movement organized, but it's really not that hard to make sure you are at the right place playing the right boards against the right pair.
But of course no matter what the procedure it's good when people are polite and bad when they aren't. That just seems like a side issue.
hotShot, on Jan 22 2010, 02:41 PM, said:
I don't mind at all in fact if they quickly grab the one we aren't playing and leave.
#116
Posted 2010-January-22, 15:01
I've rarely seen anyone complain about it in general, but maybe I play with more polite people than are typical (I think this may be true -- I only know a small number of players who exhibit the rudeness that's considered stereotypical of club bridge players). However, I also generally avoid asking for a board if I can see that the player who would have to pass it is deep in thought and the round hasn't been called. More generally, lots of players seem to consider it impolite to ask for a board before the 2-minute warning of the end of the round.
#117
Posted 2010-January-22, 15:05
Fluffy, on Jan 21 2010, 11:35 AM, said:
Most of us felt smarter than you the moment you suggested "computer rotating hands to equalice the strenght".
#118
Posted 2010-January-22, 18:50
blackshoe, on Jan 22 2010, 07:44 AM, said:
We have one local club where you get 21 minutes for a 3 board set but the TD often doesn't let people start the last board if there are 4 or less minutes on the clock. And you still only play 24 boards. I'd rather have a "normal" pace and have the game take somewhere between 3 and 3.5 hours but play 27 boards.
#119
Posted 2010-January-23, 18:12
hcp orig. lh new lh new/orig 0 0.0001 0.0001 1.0899 1.0000 0.0005 0.0005 1.0897 2.0000 0.0022 0.0024 1.0895 3.0000 0.0062 0.0068 1.0893 4.0000 0.0180 0.0196 1.0889 5.0000 0.0431 0.0469 1.0884 6.0000 0.0919 0.1000 1.0877 7.0000 0.1821 0.1980 1.0869 8.0000 0.3404 0.3697 1.0858 9.0000 0.5900 0.6398 1.0844 10.0000 0.9540 1.0328 1.0826 11.0000 1.4648 1.5825 1.0804 12.0000 2.1220 2.2866 1.0776 13.0000 2.9397 3.1576 1.0741 14.0000 3.8845 4.1561 1.0699 15.0000 4.8966 5.2137 1.0647 16.0000 5.9067 6.2525 1.0585 17.0000 6.8372 7.1868 1.0511 18.0000 7.5739 7.8947 1.0424 19.0000 8.0400 8.2978 1.0321 20.0000 8.2218 8.3869 1.0201 21.0000 8.0568 8.1074 1.0063 22.0000 7.5668 7.4950 0.9905 23.0000 6.8095 6.6232 0.9726 24.0000 5.9072 5.6270 0.9526 25.0000 4.8920 4.5506 0.9302 26.0000 3.8795 3.5131 0.9056 27.0000 2.9510 2.5927 0.8786 28.0000 2.1292 1.8085 0.8494 29.0000 1.4635 1.1970 0.8179 30.0000 0.9556 0.7496 0.7845 31.0000 0.5865 0.4394 0.7491 32.0000 0.3375 0.2404 0.7121 33.0000 0.1846 0.1243 0.6737 34.0000 0.0942 0.0597 0.6342 35.0000 0.0435 0.0259 0.5940 36.0000 0.0176 0.0097 0.5533 37.0000 0.0067 0.0034 0.5125 38.0000 0.0020 0.0009 0.4721 39.0000 0.0005 0.0002 0.4322 40.0000 0.0000 0.0000 0.3934
The original likelihoods (denoted lh above) for low and high hcp are inaccurate, as they are obtained through simulation. In the 10 million deal set there were for example 7 deals with 0 points and 3 deals with 40 points. Fortunately these extreme values have little impact on the relative change in the likelihoods, which were obtained as follows:
1. Assume hcp between 0 and 40 for deal 21
2. Calculate the upper limit on the average for the remainng 5 deals (trivial)
3. Calculate the likelihood for that 5 random hands will be under that limit (obtained by numerical integration of the pdf, with the sigma = 2.13 for sets of 5 deals).
4. Repeat 1-3 for all hcp
5. This gives a multiplicative modifier on the likelihood for each hcp. The final likelihoods are obtained by normalization so that the total likelihood will be 100%.
So the likelihood for getting 25 points is reduced by a factor of 0.93, and likelihood that the oppos have 25 is increased by a factor 1.06. And having soft constraints shouldn't change these much. It is a bit more than I expected, but still I'm not sure if it would affect my bidding. When I preempt I do it under the assumption that the opponents have game anyway (I use the 4-3-2-rule). And the likelihood for our side having 20+ points is still almost 52%.
But anyway I agree with the others about that such constraints will probably never be accepted, for the reasons already mentioned.
PS. For those who teaches probabalities and statistics: The frequency table for sum of north and south hcp, which hotshot published, is a nice illustration of the central limit theorem. The hcp frequency table for each player is not that normally distributed, but the hcp sum of two players is very close to normally distributed. And the hcp averages of sets of more than one deal become even more normally distributed. So my above given numbers, which were calculated assuming normal distribution, should be quite accurate.
Edit: Forgot that the above likelihoods are a priori likelihoods, that is before looking at your hand. Typically you do that before you start bidding. The current hcp has of course a big impact on this, for instance if you have 9hcp instead of the expected 10 the unbiased expected value for the total hcp will be 19.33. And so on, a totally different situation for each current hcp-value. The above relative numbers could still be quite close to the truth. More accurate numbers could be calculated, but I'm not doing it.
#120
Posted 2010-January-24, 04:40
Jari, on Jan 23 2010, 07:12 PM, said:
.
.
The original likelihoods (denoted lh above) for low and high hcp are inaccurate, as they are obtained through simulation. In the 10 million deal set there were for example 7 deals with 0 points and 3 deals with 40 points. Fortunately these extreme values have little impact on the relative change in the likelihoods, which were obtained as follows:
1. Assume hcp between 0 and 40 for deal 21
2. Calculate the upper limit on the average for the remainng 5 deals (trivial)
3. Calculate the likelihood for that 5 random hands will be under that limit (obtained by numerical integration of the pdf, with the sigma = 2.13 for sets of 5 deals).
4. Repeat 1-3 for all hcp
5. This gives a multiplicative modifier on the likelihood for each hcp. The final likelihoods are obtained by normalization so that the total likelihood will be 100%.
Edit: Forgot that the above likelihoods are a priori likelihoods, that is before looking at your hand. Typically you do that before you start bidding. The current hcp has of course a big impact on this, for instance if you have 9hcp instead of the expected 10 the unbiased expected value for the total hcp will be 19.33. And so on, a totally different situation for each current hcp-value. The above relative numbers could still be quite close to the truth. More accurate numbers could be calculated, but I'm not doing it.
Given that you have the 10 million deals used to generate the initial hcp distribution, I think there is a mucher easier way to obtain the statistics without using any "advanced" mathematics.
1. Arrange all deals into 6 deal sets (e.g. by putting every 6th deal into a new set).
2. Discard the sets that violate the desired constraints for the 6 last deals.
3. Use all remaining deals to calculate the new hcp distribution for deal nr 21 (all because any deal in any set could be the next one).
4. If you really want to delve into this, you can select other 6 deal sets (there is a HUGE number of possibilities) from the original data and repeat steps 1-3. By combining these results, you can obtain more reliable estimates and even some confidence bounds on the expected hcp distribution.

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