gnasher, on Jan 11 2009, 07:19 PM, said:
Partner's failure to discard either a spade or a diamond suggests that he's 4144. Partner could give suit preference with his third club, but I assume that we couldn't read that.
Declarer has 11 HCP in spades and diamonds.
If declarer has ♦KJx and ♠AKx, we can't beat it.
If declarer has ♦AKx and ♠Axx (or the other way around), it doesn't matter whether I return a spade or a diamond - partner has two tricks, and neither is going anywhere.
If declarer has ♦Axx and ♠AK10, I can't afford to play a spade, but a diamond beats it.
If declarer has ♦AK10 and ♠Axx, a diamond lets it through, but with KQ10x J Qxxx xxxx partner might have done something to suggest a spade switch.
I switch to ♦J. (I thought about ♦9, hoping that with ♦AK10 and ♠Axx declarer would then go wrong, but then I'd face an awkward guess if he won partner's queen with the ace and played a low diamond back to my jack.)
This is a good analysis as far as it goes, but I would have liked to see a couple of other points addressed:
1) Why must declarer have EXACTLY 11 points in spades and diamonds? I don't know what ranges EW were playing, but is it normal to force to game with a 4x3 24 count? Is it normal to superaccept with a 4x3 23 count?
2) What do you make of declarer's failure to unblock hearts by leading the
♥2 rather than the
♥T at trick 4? This is probably careless technique in any case, but if declarer had a finessable position in a pointed suit, wouldn't he be more likely to take the care to unblock hearts? Note for example that if declarer has
♠AKT and
♦Axx, failure to unblock means that you can defeat the contract even by continuing clubs, since declarer can only get to dummy for a spade finesse by ruffing the good
♣J, which he needs for a discard.