Jlall, on Oct 29 2007, 09:21 PM, said:
I passed, but I was playing with a client so I thought this was a pretty clear view to take (if she is declaring a dicey 4H we are in an ave - position anyways so may as well go for the top in the bidding and neutralize the play). However I really thought the options were pass, 2N, and 3H, I just cannot see making game if partner passes an invite. I think 3H is way better than 2N because if 3N CAN make it often needs to be played by partner anyways, given how bad a minor lead through partner into the t/o Xer is.
A couple of points:
1) in my answer (4
♥), I assumed that partner was at least as competent as the field, so wanted to be in game, as I expect the field to be unable to stop short, unless we had agreed that partner could open lighter than the norm. When the problem is to be impacted by partner's skill level, you should perhaps disclose that info in the OP
2) I am not a pro: the few times I have played 'pro' have been as a teammate either playing the second half of KO's in place of the client or as part of the 'other pair'. It seems to me that taking a view (passing with a prime 13 here) is likely to be counterproductive to the partnership if one of the goals is to improve partner's bridge ability. I can understand inviting... downgrading due to the auction, but passing? When partner could still be holding x KQxxxxx KQx Ax as an example?
If, on the other hand, the object is simply to win master points, without worrying about the client's improvement or understanding of the game, once again, maybe we should be told this in the conditions of contest.... I very much doubt that Justin would have passed 2
♥ playing with a good player.... unless really swinging for the fences in the hope of an anti-field top.
'one of the great markers of the advance of human kindness is the howls you will hear from the Men of God' Johann Hari