Exploring slam after stayman
#21 Guest_Jlall_*
Posted 2007-September-05, 01:39
What? We are declarer, we are not giving UI to partner. If you play fast they are more likely to believe you do not have a problem (ie if they have AJ they will think you have the queen). This is not the same as hesitating to pretend like we DO have a problem. If you are able to figure out quickly that ducking is more likely to conceal that you had a play problem, more power to you, you don't have to think for a while so that they know you have a problem.
#22
Posted 2007-September-05, 02:31
The quote is from Law 73 D2. It does not mention UI. It is about deceiving the opponents through your tempo not informing your partner.
To play slowly to suggest you have a problem when you don't would be a problem and I can't see why it would be less of a problem to play quickly to suggest you have no problem when in fact you do have a problem. Especially when the quick play is designed solely to convey that message.
To play slowly to suggest you have a problem when you don't would be a problem and I can't see why it would be less of a problem to play quickly to suggest you have no problem when in fact you do have a problem. Especially when the quick play is designed solely to convey that message.
Wayne Burrows
I believe that the USA currently hold only the World Championship For People Who Still Bid Like Your Auntie Gladys - dburn
dunno how to play 4 card majors - JLOGIC
True but I know Standard American and what better reason could I have for playing Precision? - Hideous Hog
Bidding is an estimation of probabilities SJ Simon
I believe that the USA currently hold only the World Championship For People Who Still Bid Like Your Auntie Gladys - dburn
dunno how to play 4 card majors - JLOGIC
True but I know Standard American and what better reason could I have for playing Precision? - Hideous Hog
Bidding is an estimation of probabilities SJ Simon
#23
Posted 2007-September-05, 02:36
I have never played either 3♠, 4♣ or 4♦ as balanced slam try, nor have I heard of these methods.
I like:
1N - 2♣ - 2♠ - 3♥ = slam try in ♠
1N - 2♣ - 2♥ - 2♠ = slam try with 4 cards in either major
A jump in a new suit = splinter.
Playing a weak NT I don't have a bid to invite without 4-card major so I use:
1N - 2♣ - 2♥ - 2♠ = slam try with ♥ / invite without 4M
1N - 2♣ - 2♥ - 3♠ = slam try with 4♠
I like:
1N - 2♣ - 2♠ - 3♥ = slam try in ♠
1N - 2♣ - 2♥ - 2♠ = slam try with 4 cards in either major
A jump in a new suit = splinter.
Playing a weak NT I don't have a bid to invite without 4-card major so I use:
1N - 2♣ - 2♥ - 2♠ = slam try with ♥ / invite without 4M
1N - 2♣ - 2♥ - 3♠ = slam try with 4♠
#24
Posted 2007-September-05, 06:06
Why is it advantageous to switch the meanings of 4♣ and 4♦?
(keycard and balanced slam try)
(keycard and balanced slam try)
#25
Posted 2007-September-05, 09:27
Jlall, on Sep 4 2007, 04:08 PM, said:
jdonn, on Sep 4 2007, 04:01 PM, said:
Yeah I would bid whatever I use as keycard. Most experts I know of use 4♣ (with 4♦ as balanced slam try) although Justin swears to me it's better to reverse those.
In the last year or so its gone from about 100 % of people playing 4C as keycard to like 75 %. In a few years or so I believe it will be mainstream to reverse 4C and 4D since it's definitely better.
I believe that 3♠ as a slamtry with shortness, both 4♣ and 4♦ as balanced slamtries with a cue in the bid suit and 4♠ as RKC for ♥ is even better...
Steven
#26
Posted 2007-September-05, 11:24
I used to play 3oM as an artificial slam try for the major, but I also didn't have a balanced slam try in the arsenal as well. I rather go through the 3oM or similar route just because I want to keep my side suit hidden from the opponents en route to six.
"Champions aren't made in gyms, champions are made from something they have deep inside them - a desire, a dream, a vision. They have to have last-minute stamina, they have to be a little faster, they have to have the skill and the will. But the will must be stronger than the skill. " - M. Ali
#27 Guest_Jlall_*
Posted 2007-September-05, 22:44
Cascade, on Sep 5 2007, 03:31 AM, said:
The quote is from Law 73 D2. It does not mention UI. It is about deceiving the opponents through your tempo not informing your partner.
To play slowly to suggest you have a problem when you don't would be a problem and I can't see why it would be less of a problem to play quickly to suggest you have no problem when in fact you do have a problem. Especially when the quick play is designed solely to convey that message.
To play slowly to suggest you have a problem when you don't would be a problem and I can't see why it would be less of a problem to play quickly to suggest you have no problem when in fact you do have a problem. Especially when the quick play is designed solely to convey that message.
Your quick play is designed because you have figured out the best play quickly. You are way wrong on this one man. If you have figured out the best play and play slowly after that to decieve the opps that is illegal, but if you figure out the best play in 1 second and you make it while you are declarer you really think this is illegal? lol.
#28
Posted 2007-September-05, 23:24
Gerben42, on Sep 5 2007, 03:36 AM, said:
I have never played either 3♠, 4♣ or 4♦ as balanced slam try, nor have I heard of these methods.
Check out this website Gerben: http://forums.bridgebase.com/
Please note: I am interested in boring, bog standard, 2/1.
- hrothgar
- hrothgar

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