Permanent Floating Indy...
#1
Posted 2004-November-24, 09:08
I just signed up to direct matches on BBO. To date, my only experience has been running relatively small individual tournaments. 8 board matches with between 32 and 40 players.
I deliberately chose this format because I fwlt that it offered the least opportunity for problems. There are no regular partnerships which eliminates many of the traditional causes for director's calls. [Hard to accuse a pickup partnership of a conceal partnership understanding...]
In any case, the format has proved to be extremely popular and its never taken more than 5 minutes to fill a 40 board tournament. Indeed, I have lots of folks asking me to extend the number of players. (to date, I've resisted since I've been afraid of getting swamped by direcotr's calls). However, to date, the only "real" work that I've had to do has been arranging substitutes for players who hang...
From my perspective, there may be substantial demand for a "permanent" individual tournament that didn't necessarily require the presence of a director.
The core of the system would consist of the following:
1. The tournament consists of an infinite number of 1 board rounds of MP or IMP boards.
2. The BBO server will store player's cumulative score in this event.
2. The tournament is clocked. In a simple implement, the round timer would be set at 8 minutes. A more complex implementation would dynamically adjust the round time.
3. At the end of each round, players are matched to tables using a modified swiss algorithm. Create a list of all players who want to participate in the round N+1 of the tournament. This includes players who want to join the event as well as players who wish to continue playing.
A. Divide the set of players into two pools. The first is the set of players who have completed at least 20 boards. The second is the set of players who have completed between 0-9 boards. (This implementation is suggested to avoid players jumping to table 1 based on a single "top")
B. Allocate sufficient tables to seat all players interested in ccompeting. Match Pool 1 players to tables using astandard Swiss algoithm. Match Pool 2 players to tables using a standard swiss algorithm.
4. Allow players to provide for their own substitutes. Any player whose partner has been red-dotted can invite a substitue off the list.
In an ideal world, this could run 24x7, without the need for a tournament director.
In reality, I can see some potential for problems. In particular, players would have an incentive to fail to finish boards to avoid bad scores.
Equally significant, there could be a problem in which a player left their computer but left themselves logged in to the event creating a permanent ghost.
Finally, in creating a status symbol (playing at table 1), we'd create an incentive for cheating. With this said and done, I'm guessing that table 1 would recieve a fair number of spectators so the problem would HOPEFULLY self correct.
From my perspective, the best way to handle this would be to have a permanet pool of director's willing to step in when their presence would be required.
I recognize that this would require some coding. At the same time, I think that this would provide a lot of value to the membership.
As always, constructive criticism more than welcome.
#2
Posted 2004-November-24, 11:09
In some ways it will create a ranking system. Minor problem in context of this issue, but still important. Having it clocked creates all sorts of problems. Having it unclocked creates other problems.
Personally I would like to see real Indy and Howell movements first.
Sean
#3
Posted 2004-November-24, 20:25
hrothgar, whats your take on how the results will be calculated/tabulated with people getting ON & OFF the moving Indy Train
#4
Posted 2004-November-25, 01:37
an opinion as to the technical problems.
nikos
#5
Posted 2004-November-25, 06:46
Dwingo, on Nov 25 2004, 05:25 AM, said:
hrothgar, whats your take on how the results will be calculated/tabulated with people getting ON & OFF the moving Indy Train
"Out of the Box" has long been my middle name...
In any case, in answer to your question - JKL has already addressed this indirectly:
The only result that is "relevant" is the cumulative score, which serves as an unofficial ranking scheme. I don't see how entry/exit criteria would cause any significant problems, however, I could be missing something. Happens all too frequently.
#6
Posted 2004-November-25, 10:31
But even if not considering this topic, I would rather suggest to have directorless tourneys that automatically start say every half hour (both indi and pairs). This would require nearly no extra coding, apart from some method to avoid unfinished boards and to get rid of non-responsive players. But these would be devellopments to the benefit of all tourneys.
Karl
#7
Posted 2004-November-25, 12:03
mink, on Nov 25 2004, 07:31 PM, said:
I recognize the existence of a large number of fee based tournaments on BBO.
I'm also a strong supported of Bridge Bucks. I've bought and spent quite a few...
With this said and done, for profit tournaments need to offer something to justify their fees. With all due respect, if tournament director's can't differentiate their service from something like the "Permanent Floating Indy", then why should anyone pay for the priviledge of playing in one of these events?
I can list a number of reasons why players would chose to to pay for a tournament director:
1. Masterpoints
2.Guarunteeing a high quality director enforcing a known and consistant set of regulations
3.Value added services (for example, analysis of hands after the event)
From my perspective, #2 and #3 by far the most compelling reasons to pay for an event...
I will note that charity or the desire to support BBO is not one of the reasons that I list. The reason for this is quite simple: If I am going to pay money to support BBO, I would prefer to pay the money directly to BBO and not split the funds between BBO and a third party.
#8
Posted 2004-November-26, 02:03
If the supreme consideration is the well-being
of tourney organizers, then stop Vugraphs also
since many people who watch Vugraphs might
be lured to a paying tourney instead.
n
#9
Posted 2004-November-26, 04:04
hrothgar, on Nov 24 2004, 04:08 PM, said:
The core of the system would consist of the following:
1. The tournament consists of an infinite number of 1 board rounds of MP or IMP boards.
2. The BBO server will store player's cumulative score in this event.
I love this idea.
#10
Posted 2004-November-26, 05:35
Quote
Unfortunately nobody responded to the second argument in my post, that frequent directorless automatically launched tourneys would serve the same purpose as a permanent floating tourney, but could be implemented with much less effort. This was my main point.
Karl
#11
Posted 2004-November-26, 06:39
mink, on Nov 26 2004, 02:35 PM, said:
Quote
Unfortunately nobody responded to the second argument in my post, that frequent directorless automatically launched tourneys would serve the same purpose as a permanent floating tourney, but could be implemented with much less effort. This was my main point.
Karl
Mink,
Regretfully, none of us are in a position to know how much effort would be required to implement this feature.
My gut says that your right and that automatic tounrament lauch would be less effort to implement. With this said and done, this format offers much less flexibility to players.
Unclear whether the added development cost is worth the effort.
#12
Posted 2004-November-26, 08:27
Instead of splitting the field in 20+ and 19- players, the Swiss algortihm could be based on a Bayesian estimator for the ranks. This would be more accurate and also reduce the problem with off-peak hours, during which there may be too few players in either of the two groups.
As for players who get "red" in order to avoid a bad score: if the ranks are based the current tournament only, it's not a problem, but instead we will have a problem with players who escape a low-ranking table by leaving the tournament for a single round in order to begin at an intermediate table. Alernatively, getting red could result in a score of, say, -4 IMPs.

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