For example:
hand: hand
traveller: http://online.bridgebase.com/myhands/hands...sername=billw55
Obviously 6♥xx-12 is impossible, south must take at least three tricks and maybe more. So I can only think this must have been a bogus claim or concession. Is it worthwhile to tweak the software so that tricks which are impossible to lose cannot be conceded?
edit: had the wrong link for the hand somehow. Fixed now.
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prevent impossible concessions?
#1
Posted 2010-June-21, 12:02
Life is long and beautiful, if bad things happen, good things will follow.
-gwnn
-gwnn
#3
Posted 2010-June-21, 13:21
The last line on the traveller.
Life is long and beautiful, if bad things happen, good things will follow.
-gwnn
-gwnn
#4
Posted 2010-June-22, 07:41
billw55, on Jun 21 2010, 02:21 PM, said:
The last line on the traveller.
opps sorry didn't scroll down
obviously some one who was playing Snap must be an 'Expert'
#5
Posted 2010-June-22, 07:51
Would be nice with a warning. I think it should be possible to accept an impossible claim, I have seen it happen a couple of times that players deliberately make and accept impossible claims in order to rectify a board where something went wrong, for example if someone who was subbed in midhand made a mistake he wouldn't have made if he had known which cards were played.
The world would be such a happy place, if only everyone played Acol :) --- TramTicket
#6
Posted 2010-June-22, 13:43
Is this basically the same as the GIB double dummy solver, except that instead of looking for the most tricks you can make, it looks for the least? It's a little different, because the DD solver assumes that both sides are trying to maximize their tricks. But in this case, the conceder is trying to minimize, while the other side is still trying to maximize.
#7
Posted 2010-July-10, 15:31
I dare say this line of inquiry is related to another theme that comes up often in the Best Hand money games:
Ideally we could claim just as we do now.
Failing that an easy-to-implement test that would auto-claim when there is no longer any way to lose a trick. "My hand is all high" ought to be trivial to test for.
And if even that challenges the programmers unduly, then let us concede the rest of the tricks--with or without the test refinement suggested in this thread.
Ideally we could claim just as we do now.
Failing that an easy-to-implement test that would auto-claim when there is no longer any way to lose a trick. "My hand is all high" ought to be trivial to test for.
And if even that challenges the programmers unduly, then let us concede the rest of the tricks--with or without the test refinement suggested in this thread.
#8
Posted 2010-July-10, 17:14
billw55, on Jun 21 2010, 02:02 PM, said:
Is it worthwhile to tweak the software so that tricks which are impossible to lose cannot be conceded?
Is it worthwhile to tweak the software so that jerks who do stuff like this get flagged and suspended?
#9
Posted 2010-July-11, 04:23
Abuse issues bans against such bidders, so even tho the software might remain unchanged, reporting these hands usually results into a ban against the offender.
On the web version this is one click away - report hand to abuse is available via "Options" button, in the "My Results" panel.
On the web version this is one click away - report hand to abuse is available via "Options" button, in the "My Results" panel.
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