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1M (X) XX

#41 User is offline   Jlall 

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Posted 2010-May-26, 20:58

gnasher, on May 26 2010, 02:14 PM, said:

Jlall, on May 26 2010, 04:54 PM, said:

Yes 8+ seems terrible since you have to drive to the 3 level to show a 3 card LR. Yes sometimes if it gets competitive you have to do that also after XXing, but more often imo you get to XX and raise to 2 and stop in 2.

Same problem to me with gnasher's idea, an inv hand will have to force to the 3 level. The biggest benefit of XX with a 3 card LR to me is that you can stop in 2.

So you play transfers, but with redouble retaining its standard meaning? Does that mean that you can't show a natural 1NT bid?

Yeah exactly, that is the normal way to play it in USA dunno about other places.

Re awm:

You can include constructive raises and limit raises into one raise but to me that puts a ton of pressure on partner to game try some hands, or otherwise you might miss some games. It's not the same as like a 6-9 range even though it encompasses the same amount of points.
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#42 User is offline   bluecalm 

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Posted 2010-May-27, 04:47

What about the idea I mentioned (it's from Martens' book btw) to use 2M-1 as either weak or almost GF and 2M as constructive "in the middle" raise (like 8-10/11).
This way you only go to 3level with really solid raise so it shouldn't be that much of a problem I think and rdbl denies support which may come in handy when penalizing.
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#43 User is offline   Free 

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Posted 2010-May-27, 05:14

bluecalm, on May 27 2010, 11:47 AM, said:

What about the idea I mentioned (it's from Martens' book btw) to use 2M-1 as either weak or almost GF and 2M as constructive "in the middle" raise (like 8-10/11).
This way you only go to 3level with really solid raise so it shouldn't be that much of a problem I think and rdbl denies support which may come in handy when penalizing.

I play the transfer raise as around 8-10, while the direct raise is 5-7. The reason is that you put pressure with the weak raise, while that's probably not as important when you have a constructive raise.

What you do is basically the opposite, and add the possibility to describe the INV+ hands better. On the other hand, if you have a 5-7 hand, you give opps more time to compete, which is imo a bigger loss than what you gain.
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