IRL LHO played the ace on the way up anyway, I was just wondering what I should do if he played low since I hadn't decided yet. So most people here were right but perhaps only by coincidence since LHO had xxx AJx Jxx AKQx (AKQ of clubs!)
Perhaps much ado about nothing?
#21
Posted 2010-February-19, 19:39
Please let me know about any questions or interest or bug reports about GIB.
#22
Posted 2010-February-19, 19:39
jdonn, on Feb 19 2010, 08:39 PM, said:
IRL LHO played the ace on the way up anyway, I was just wondering what I should do if he played low since I hadn't decided yet. So most people here were right but perhaps only by coincidence since LHO had xxx AJx Jxx AKQx (AKQ of clubs!)
haha, did RHO have exactly T842?
#23
Posted 2010-February-19, 19:41
Yes I think so, definitely the 10 and I think the 8.
Please let me know about any questions or interest or bug reports about GIB.
#24
Posted 2010-February-19, 21:14
Humorously, then, 3♠ makes 11 tricks by attacking diamonds after all.
"Gibberish in, gibberish out. A trial judge, three sets of lawyers, and now three appellate judges cannot agree on what this law means. And we ask police officers, prosecutors, defense lawyers, and citizens to enforce or abide by it? The legislature continues to write unreadable statutes. Gibberish should not be enforced as law."
-P.J. Painter.
-P.J. Painter.
#26
Posted 2010-February-21, 13:02
Good point everyone I should have started ruffing diamonds, after all I would have made 11 tricks then. Why didn't I think of that?
Please let me know about any questions or interest or bug reports about GIB.
#27
Posted 2010-February-21, 14:08
gnasher, on Feb 19 2010, 04:10 PM, said:
And if spades are 4-1 and LHO is any shape other than 4=2=3=4, you will have gone down even though you got the hearts right.
Making 3♠x is worth 11 IMPs against 140 in the other room. Making two overtricks is worth 14. Going down is worth -6. Hence you're risking 17 to gain 3.
LHO is limited to 15 HCPs but he doubled 3♠ facing a one-level response. Regardless of what the double means, do you really think it's less than a 15% chance that spades are 4-1?
Making 3♠x is worth 11 IMPs against 140 in the other room. Making two overtricks is worth 14. Going down is worth -6. Hence you're risking 17 to gain 3.
LHO is limited to 15 HCPs but he doubled 3♠ facing a one-level response. Regardless of what the double means, do you really think it's less than a 15% chance that spades are 4-1?
On reflection, the question in my final paragraph understates the disadvantages of ruffing two diamonds in hand. With spades 3-2, most of the time this line will just break even.
Even without any bidding, the chance of finding trumps 3-2 and diamonds 3-3 is 36% x 68% ~= 24%. So, 24% of the time you gain 3; 28% of the time you lose 17. Not much of a bargain, that.
... that would still not be conclusive proof, before someone wants to explain that to me as well as if I was a 5 year-old. - gwnn

Help
