Simple bidding on defense
#1
Posted 2010-February-01, 06:34
(pass) - 2NT
We have agreed to play 2♥ as non-forcing, invitational. What should 2NT mean and why?
Is there any logic to apply here on different bids by overcaller or is it down to agreements?
#2
Posted 2010-February-01, 09:59
#3
Posted 2010-February-01, 10:26
2NT is natural, i.e. a stopper and a semibal. hand and showes some add. live,
it would still be NF for us.
With kind regards
Marlowe
Uwe Gebhardt (P_Marlowe)
#4
Posted 2010-February-01, 10:54
In a teams match i got 13 tricks in 2NT
#5
Posted 2010-February-01, 11:07
#6
Posted 2010-February-01, 11:08
After 2h: pass, 3c, and 3H are not forcing (3H can be raised to game).
2NT is a good 2m overcall with a stopper and accepting game in NT or hearts (HX, probably). But that is just us. We have discussed it. Other answers about 2NT being forcing or non-forcing are fine, too, if you and your partner agree.
Start with how weak 2H can be, then decide.
#7
Posted 2010-February-01, 18:34
#8
Posted 2010-February-01, 19:20
#9
Posted 2010-February-01, 19:58
jdonn, on Feb 2 2010, 01:20 PM, said:
Of course there are many hands where your expectation from playing 2NT is higher than from playing 3NT. But the issue there is whether there are many hands where where your expectation from playing 2NT is higher than from playing either 3NT or 3♣.
I think maybe there aren't that many but I could be wrong. A forcing 2NT will be useful on a lot of hands and if responder wants to stop they can still bid 3♣.
#10
Posted 2010-February-01, 20:37
Well if one of your suits runs then you are more likely to make 9 tricks rather than 8. If your suit doesn't run, you probably won't even make 8 tricks. Hence why contract for exactly 8?
#11
Posted 2010-February-01, 22:11
The_Hog, on Feb 1 2010, 09:37 PM, said:
Well if one of your suits runs then you are more likely to make 9 tricks rather than 8. If your suit doesn't run, you probably won't even make 8 tricks. Hence why contract for exactly 8?
You're repeating the same logic I don't understand, except this time throwing in facts you can't possibly prove to back it up. Unless I have a 9 card suit I didn't see?
#12
Posted 2010-February-02, 01:39
Roland
Sanity Check: Failure (Fluffy)
More system is not the answer...
#13
Posted 2010-February-02, 09:45
jdonn, on Feb 2 2010, 04:11 AM, said:
I think what he is saying is that it is very hard, in general, to predict that 2NT will be an exact make - a lot of the time it is over or under - further it requires very little more to make 3NT. Thus, particularly in an IMP context, where a) stretching to game can pay a dividend and b] there is virtually no difference between +120 for 2NT and, say, +110 for 3m, giving up on 2NT as a possible contract makes sense on a lot of sequences.
Matchpoints are a different kettle of fish, +120 can be a top.
Nick
#14
Posted 2010-February-02, 09:51
#15
Posted 2010-February-02, 10:17
NickRW, on Feb 2 2010, 10:45 AM, said:
jdonn, on Feb 2 2010, 04:11 AM, said:
I think what he is saying is that it is very hard, in general, to predict that 2NT will be an exact make - a lot of the time it is over or under - further it requires very little more to make 3NT. Thus, particularly in an IMP context, where a) stretching to game can pay a dividend and b] there is virtually no difference between +120 for 2NT and, say, +110 for 3m, giving up on 2NT as a possible contract makes sense on a lot of sequences.
Matchpoints are a different kettle of fish, +120 can be a top.
Nick
Who says every time we make 2NT we make 3 of a minor? From what I can see there is no reason we must even have a fit.
#16
Posted 2010-February-02, 10:45
It is cold
We get friendly defense
We, one time, play brilliantly.
So the odds are 3 to one in our favor
#17
Posted 2010-February-02, 11:29
aguahombre, on Feb 2 2010, 11:45 AM, said:
It is cold
We get friendly defense
We, one time, play brilliantly.
So the odds are 3 to one in our favor
Um the odds are 3 to 3. It could go down if
It's unmakeable
You get brilliant defense
You play it, um, friendlily
#18
Posted 2010-February-02, 11:42
#19
Posted 2010-February-02, 11:49
jdonn, on Feb 2 2010, 04:17 PM, said:
I didn't suggest that 2N should be forcing on this particular sequence, whether IMPs or otherwise - indeed I am quite open to hearing opinions - I was trying to explain the reasoning - or what I think it is anyway.
Nick
#20
Posted 2010-February-02, 21:26
plaur, on Feb 1 2010, 05:54 PM, said:
In a teams match i got 13 tricks in 2NT
I guess the real question should be: Is your 2♣ overcall limited?
Your 2♣ bid seemed to hide a great deal of extra strength.
It is normal to play a 2 level overcall as 10-15hcp. Double or bid No-trump with a stronger hand (unless playing strong jump overcalls etc).
An immediate 3NT shows a long, solid minor with a stopper in the enemy suit (Gambling 3NT Overcall)
With this agreement, your partner's 2♥ bid is non-forcing but constructive, showing 8-14hcp. This way, your 2NT rebid is non-forcing and shows about 12-15hcp.
If your partner has a strong hand, she should bid the enemy suit, jump shift or bid no-trump at the appropriate level
If you need to create a Game Force, it is normal to double first and then bid the enemy suit.
Tony

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