Cascade, on Mar 20 2008, 05:35 PM, said:
Justin is exactly right (as he often is) - why do we want to play 3NT opposite two small?
I'll do a simulation too.
OK, I'm up to 160 hands now
So far, both contracts are strong favourites to make opposite a 2 card spade holding (no surprise there). When one is better than the other, it is so far 13 for 3N making and 10 for 4♠.
So the gap has narrowed, but 160 hands is starting to resemble a statistically significant number (well, my knowledge of stats is based on undergraduate courses more than 30 years ago, so I may be overstating matters here... dangerous with so many mathematicians posting
I should add that the figures are much different at BAM or mps.
On some hands where spades are 3-2, a declarer in 3N should be ducking a spade because he only needs 5 tricks in the suit, and is not at risk of going down. On those hands, at imps, he will often be taking fewer tricks than the 4♠ declarer because of the safety play, even tho both make.
Of course, when spades are 4-1, 3N will now frequently fail since the BAM/mp declarer is not going to want to take the safety play.
And even when we have Jx of spades and 6 spade winners, there are lots of hands on which 10 tricks are easy in spades and not in notrump... one obvious example is when declarer's diamonds are Jxx or so, and they can cash 4 diamonds in 3N and only 3 in spades, etc.
There are other ramifications/combinations so don't take this as an exhaustive listing of possible scenarios.
But, on the whole, at mps or BAM, committing to spades appears to be strongly best, while at imps, there may be a very slight edge to 3N as the safer contract (altho my guess is that the margin so far revealed isn't meaningful for any purpose than saying that it is close). But, the fact that the 4♠ bidders will often gain an imp over 3N cannot be ignored.
So I think, on reflection, that using Texas is best. But not by much, and this may be the ideal hand type on which to swing if outgunned by your opps. Bid 3N... you may lose an imp fairly often but you have the chance to generate (either way) a game swing without being silly.

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