Every choice, including pass, is flawed, which is why this is a problem
Pass: wrong if we can make 130/120 or can make game. Correct if we can make 120/110 or 90
Invite showing
♣s: correct if partner has the 'right'
♣ holding: Kxx or Axx might be enough and AQx is almost surely enough. Correct also if we play 3
♣ making 130/120. Wrong if partner misevaluates for
♣s, either by overbidding (thinking Ax or Kx is enough as it will be opposite a 'book' invitational sequence) or if we end up in 3
♣ either down or 110 opposite 120.
Force to game: correct if the invite would get partner passing when game makes: see Justin's example with KQxxx in
♦ with Jx in
♣s. Break even with invite when partner accepts... whether or not 3N makes. Loses when game fails...loses immediately to pass and loses to the invite route when partner would successfully pass 3
♣.
I am not going to invite: it is wrong too often: we may miss a cold 3N while failing in 3
♣ on a 4-1 trump break opposite xx. Partner will often mis-evaluate, so the invite lacks the usual upside of involving partner. I am a strong advocate of inviting partner to the dance when I don't know what to do... but I have no way of describing this hand.... in particular, no way of telling him that I need REAL help in
♣s. Add to that the prospect of going down in 3
♣ with 9 winners in notrump, and the middle-of-the-road bid is merely positioning myself (poorly) for the post-mortem.
I pass at mps and imps nv and bid 3N, with confidence, red at imps.
None of the other posted options carry any attraction for me at all.
'one of the great markers of the advance of human kindness is the howls you will hear from the Men of God' Johann Hari
P 1H 1N P
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