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Who is responsible for teaching AI ?

#1 User is offline   jillybean 

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Posted Today, 07:31

I have been having using AI more and more lately, including help planning a trip to drive across Canada.
I am impressed!

Just for fun, I asked a few bridge questions.

I asked for a hand with 5 diamonds, 4 hearts and 8 hcp.
This is the hand and suggested bidding I was given




I told my AI partner that they were wrong "reversing"

Next I upgraded the hand to 13hcp




2♥: This is now a correct Reverse. Because you are bidding a higher-ranking suit (Hearts) at the 2-level than your opened suit (Diamonds), you are forcing partner to the 3-level if they want to prefer diamonds. This perfectly shows your 16+ "Dummy Points" or 13+ raw HCP with 5-4 distribution, forcing the auction forward.

I'll stick to trip planning but verify the information I am given :)
“It is not because things are difficult that we do not dare, it is because we do not dare that they are difficult.”
"You need to play a lot of stuff these days just to deal with the stuff your opponents are playing" DBurn
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#2 User is offline   barmar 

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Posted Today, 10:33

Consider that many human bridge players struggle to understand the concept of reversing. They almost all get it wrong while they're still learning, other players have to explain the problem, and it still takes a while for them to absorb it.

Meanwhile, generative AI and LLMs are not usually given explicit instruction, they just learn by picking up patterns in Internet texts. Learning the mathematics of reverses this way is clearly difficult.

AI-based bridge robots are not just looking at general text patterns, they're preloaded with some basic bridge concepts like counting points and adjusting for shape. So they should do better than general purpose chatbots.

Maybe Lorand can chime in with more specifics, since he's actually programmed an AI bridge player.

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