Posted 2023-June-26, 19:32
I used resampling. I got GIB to deal about 3000 hands that it thought were possible:
a) 71.0% of them had ace, ten, low all equal double dummy
b) 9.6% had low worse than ten
c) 12.9% had low and ten equal, and ace better (partially due to its annoying habit of leading low from xxx against no trumps).
d) 6.4% had low and ten equal, and ace worse
Low was never better than the ten (well, I lie; in 2 of the hands, it found a psych with South having 6 hearts and outside of the NT range when low was better than the ten, but I excluded these to make the calculations simpler).
If you deal N hands, and there are A, B, C, D from each of the four cases above, then:
- if B=0 and C=D, it will think all four cards are equal, so play low 50% of the time
- if B=0 and C<D, it will rule out the ace but the others are equal, so play low 2/3 of the time
- otherwise it won't play low
I thus looped over all A+C+D=N, and added choose(N,A)*choose(N-A,C) * 0.710^A * 0.129^C * 0.064^D * (C==D ? 0.5 : 2/3) to get the above numbers.
I didn't calculate how often it would play ace and ten, which would require separating out case b) into more subcases.
I have nothing worth contributing, bye