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Investigating 3NT with spade fit

#1 User is offline   Fluffy 

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Posted 2014-October-21, 15:20



Wrong vulnerability to punish 1!h, you start with a double showing 4+ spades, and partner raises to 2, showing the 11-13 balanced hand in the proccess (might have a dead minimum 3-suiter also)

What is your plan to find the best game with standard gadgets?
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#2 User is offline   gnasher 

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Posted 2014-October-21, 15:30

2NT should be forcing, as we're know to have a 4-4 spade fit, but it wrongsides 3NT opposite ♥Kx.

I'd start with 3♥. If he bids 3NT I'll let him play there, obviously. If he bids 3♠ I'll bid 3NT to offer a choice.
... that would still not be conclusive proof, before someone wants to explain that to me as well as if I was a 5 year-old. - gwnn
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#3 User is offline   ggwhiz 

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Posted 2014-October-21, 16:43

Speaking of standard gadgets, what on earth would 1♠ show if it's not the min opener?
When a deaf person goes to court is it still called a hearing?
What is baby oil made of?
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#4 User is offline   whereagles 

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Posted 2014-October-21, 17:32

3 cards maybe?

Anyway, I'll just bid 4♠, The hand is so stuffed with extras that it should be no problem taking 10 or 11 tricks. You can always construct hands across so that 3NT/4S makes/not and vice-versa, but I wouldn't bother with it.

Not unless I'm 100% sure that for instance 3NT now is a proposal to play, offering choice of games.
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#5 User is online   gszes 

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Posted 2014-October-26, 07:03

there is more room when your suit is spades--IMO you would probably be better off
coming up with a system for when your suit is hearts and then add a wrinkle when it
is spades:) not a useful post but hopefully a tactical one.
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#6 User is offline   Fluffy 

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Posted 2014-October-26, 09:09

I followed gnasher's route, won 12 when partner passed 3NT with

♠K9xx
♥A10
♦Jxx
♣K9xx

Not sure if this hand proves much, ♦J was the key, LHO had 1 ace so hearts wouldn't be a threat. 4♠ was punished because clubs were 5-1 (but spades 4-1 would had been just as good)
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