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1x (D) Rdbl

#1 User is offline   Flame 

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Posted 2005-February-15, 18:38

Today most play this as 10+ no good fit. Wouldnt we in few years think of it as an oldfashion waste of bid, just like we think of doubles which used to be for penalty ?
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#2 User is offline   pbleighton 

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Posted 2005-February-15, 18:47

What's your alternative, you with the magic mirror ;)

Peter
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Posted 2005-February-15, 18:51

just like i dont play 1c (1d) D as penalty, 1c (D) as looking to punishment our opponents seems right.
Today ppl shift to 1c (1d) D to show hearts, 1H =spade. So on the same idea, you can play 1d-(D) RDble= hearts, 1h=spades.

I made the question genral not talking about different sequences, but i think there is a big different between the chances to catch them after 1S (D) and 1C (D)
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#4 User is offline   pbleighton 

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Posted 2005-February-15, 19:01

"Today ppl shift to 1c (1d) D to show hearts, 1H =spade. So on the same idea, you can play 1d-(D) RDble= hearts, 1h=spades."

What does 1S show then? In other words, what are you gaining?

Peter
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#5 User is offline   pclayton 

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Posted 2005-February-15, 20:36

pbleighton, on Feb 15 2005, 05:01 PM, said:

"Today ppl shift to 1c (1d) D to show hearts, 1H =spade. So on the same idea, you can play 1d-(D) RDble= hearts, 1h=spades."

What does 1S show then? In other words, what are you gaining?

Peter

Plenty!

Like all transfer advances, I can make (in effect), a NFB, a mini-fitted bid for pard, or economically show a 2 suiter.

And here's the best part. 1x (dbl) - pass is a 2 way action; either showing a hand that can't take a call, or a hand that plans to double the opponents later on. This puts a lot of pressure on the doubler, who may think twice about raising the responder on a 15 count.

Redoubles slow the auction down for everyone, taking away some of the opportunity for higher-level penalties.
"Phil" on BBO
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Posted 2005-February-15, 21:18

In equality we use this redouble as showing the next suit (a redl of spades shows notrump or cheapest unbid minor).

The way it works..

1-(X)-?
  DBL 4+ hearts, tends to be balanced (see 2C)
  1H 4+ spades, tends to be balanced (see 2D)
  1S Balanced unsuitable for 1NT (too strong? Wants partner to play NT, or clubs
  1NT Natural, limited (see 1S)
  2C 5+ hearts, stronger than dbl, more distributional
  2D 5+ spades, stronger than 1H, more distributional
  2H/2S Fit jumps, this time, not forcing (see 2C/2D)
  2NT Really, really weak diamond raise, or GF diamond raise
  3C Fit jump or sound but not forcing raise (you have to pick one)
  3D Typical preemptive diamond raise
  3H/3S Preemptive this time since 2H/2S available, or you can decide to play splinter
--Ben--

#7 User is offline   whereagles 

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Posted 2005-February-16, 03:01

It makes some sense to use

1M X XX = penalties

because 1M shows 5-cards, so responder is in a good position to evaluate whether or not the deal is a misfit. Besides, if opponent find an escape, it will be at the 2-level almost all of the time.

Now compare with

1m X XX

The 1m opening is 3+ cards, and therefore a bit muddy. Now responder cannot diagnose a misfit with the same certainty as after 1M X. Also, opps can now escape into a major at the 1-level, and that makes a lot of difference for penalty purposes.

Thus I believe that indeed 1m X XX as penalties is a waste of bid, yes :) Even in the case of 1M X XX, I've seen people playing it as two-way: either strong or very weak 0-4 (making 1M X pass = 5-8 balanced).
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#8 User is offline   Gerben47 

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Posted 2005-February-16, 04:32

1x X XX = 10+ and at least two 4-card suits other than x. If partner can hit x and the 4th suit, they have a problem. If not, my hand is well defined.
Two wrongs don't make a right, but three lefts do!
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#9 User is offline   joker_gib 

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Posted 2005-February-16, 04:45

Gerben47, on Feb 16 2005, 05:32 AM, said:

1x X XX = 10+ and at least two 4-card suits other than x. If partner can hit x and the 4th suit, they have a problem. If not, my hand is well defined.

Tend to play it like this too !

Simple and effective :)
Alain
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