david_c, on Jan 22 2005, 01:16 PM, said:
1. How useful is it for the limited opening to be limited?
balanced hands - It is essential that the stength required for opening 1C with a balanced hand is relatively low. If it was made higher, then either you would have to play a wide-range 1NT opening, or you would have to open a nebulous 1D on lots of hands. This would be highly undesirable.
I disagree. With my regular partner, I am currently playing a wide-ranging 1NT opening (11-15) which denies a 4-card major. This gives us the bidding room we need to invite in two different ways depending on responder's range. Our 1D opening has a lot of hand types in it, of course, but this is actually OK - it is, after all, the third-lowest possible opening bid.
We just need a few artificial methods after 1D so that by the time of opener's rebid, we almost always know whether we have a 4-4 fit in a major or not. For instance, 1D-1H-2C/2D both show 4 Spades as well as 5+ in the minor; without 4 Spades the rebid is either 1NT or 3C/3D. This works quite well for us, YMMV.
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"spades" and "hearts" hands - Limited 1S and 1H opening bids are very useful indeed. Indeed you could say that these bids are the reason you play a strong club in the first place. Even so, you would have to rate a limit of the order of 15-16HCP as "useful", rather than "essential" as in the case of balanced hands. (You'd find it difficult to argue that a Standard American 1S or 1H opening bid is unplayable.)
Sure, but it is easy to put various not-too-weak NTs into a system, because the continuations are usually quite simple. 1NT, 1C-1D-1NT, 1C-1D-1H-1S-1NT, you can play them as all the same thing just with different ranges. Distributional hands are more difficult to bid, because there are more combinations. We've even gone so far as to include all hands without a singleton/void in our "balanced" positive response to 1C, even 7222's.
Limited 1H/1S openings are great because you know right away whether trying to find out more about opener's distribution rates to be worthwhile. If you have only 2-card support but can see right away that you won't have enough points for 3NT, there's no need to mess around looking for a minor suit fit.
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"diamonds" hands - These definitely get the wooden spoon. It is certainly useful to have a small range for 1D, but much less so than for 1S and 1H, the reasons being:
- responder often needs to check on major-suit fits before knowing what the final contract should be, which is not a problem when the opening bid is 1S or 1H;
- the shape is less well defined (another reason why it is difficult for responder to set the final contract quickly);
- there is more space available after 1D than after 1S or 1H.
I think it's very important for 1D to be limited, but maybe that's because my 1D includes a lot more than just "diamonds hands". The more you need to find out opener's distribution the less you want to be worrying about how many points he might have.
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"clubs" hands - It's so difficult to bid constructively after a Precision 2C opening that it's absolutely essential for 2C to have a narrow range - even more so than in the case of balanced hands.
It gets much easier if you play that 2C denies a 4-card major, putting such hands in 1D instead.
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2. How easy is it to bid the hand after opening a strong 1C?
Yes, there is a problem with the standard responses to 1C in Precision. Or make that at least two problems, if you consider wrongsiding the contract a problem. Particularily 1C-1NT as a balanced positive is silly. It's quite easy to fix, thought. Just an example: 1C-...
...1D is negative
...1H is positive in Spades or Clubs
...1S is balanced positive
...1NT is positive in Hearts
...2C is positive in Diamonds
leaving plenty of room for Semipositives/4441's/whatever.
Of course, in my experience, actually getting to respond to 1C at the one level is so rare it is hardly worth worrying about.
Of course, the modifications I suggest do mean you won't be playing "Standard Precision" anymore. But I think the system is not so fundamentally flawed as to still be unplayable after a few tweaks.
Regards,
Michael
"One of the painful things about our time is that those who feel certainty are stupid, and those with any imagination and understanding are filled with doubt and indecision"
-- Bertrand Russell