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Why? I disagree totally. Does it matter that responder doesn't try to describe any of these hands specifically as one suiter, two suiter or balanced?
1) xxx AKQTxxx AK x
2) x AKQTxxx AK xxx
3) xx AKQTx AKQJ xx
4) xxx AKQTx AKQJ x
5) x AKQTxx AKQ xxx
6) xx AKQTxxxx A xx
7) x AKQTx AKQxx xx
8 xx AKQTx AKQxx x
I think that these hands expose the crux of our disagreement. I would never respond 1H on hands
1, 2, 5, or 6. I consider all of these to be classic examples of strong jump shifts. My understanding is that most "standard" systems still use Strong Jump Shifts over minor suit openings. As specific examples, the best consensus regarding 2/1 is undoubtedly Bridge World Standard which explictly uses strong jump shifts over minor suit openings. As I recall, Washington standard uses WJS in competition, but uses strong jump shifts in non-competitive auctions. SAYC is also based on Strong Jump Shifts.
Avoiding "perversions" like the need to rebid 3D on these hand types is a major reason why strong jump shifts are still part of standard. Rebidding 3D on any/all of these hands make it impossible for partner to intelligently cooperate with the bidding process. He will have no way to understand which conver cards and distributional controls are significant. Your slam invitational sequences later in the auction will be reduced to uni-dimensional "min-max" range asks with no way to focus the auction.
For what its worth, I wasn't being faceitious when I suggested looking at relay systems. [I prefer them to standard] If you want to play a system in which one player is captain and master-minding the contract, then you might as well chose a bidding system that is optimized for this type of information exchange. Your attempt to force "standard" into the same mold is a dreadfully inefficient use of bidding space.

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