Protective jump overcalls
#1
Posted 2011-September-28, 11:56
What is the impact of vul, type of scoring, and whether your jump is in a minor, a major, or at the 2 or 3 level?
As an example, you are vul v non vul, and it goes 1D-P-P to you. Thoughts on 3C with
♠KT97
♥-
♦AQ3
♣AKT943
Psyche (pron. sahy-kee): The human soul, spirit or mind (derived, personification thereof, beloved of Eros, Greek myth).
Masterminding (pron. m
s
t
r-m
nd
ing) tr. v. - Any bid made by bridge player with which partner disagrees."Gentlemen, when the barrage lifts." 9th battalion, King's own Yorkshire light infantry,
2000 years earlier: "morituri te salutant"
"I will be with you, whatever". Blair to Bush, precursor to invasion of Iraq
#2
Posted 2011-September-28, 12:09
1eyedjack, on 2011-September-28, 11:56, said:
♠KT97
♥-
♦AQ3
♣AKT943
The problem with 3♣ is that it will often bury the spade suit. Double will probably work better.
#3
Posted 2011-September-28, 12:10
"Learn from the mistakes of others. You won't live long enough to make them all yourself."
"One advantage of bad bidding is that you get practice at playing atrocious contracts."
-Alfred Sheinwold
#4
Posted 2011-September-28, 12:13
3♣ here is right on strength and suit but risks losing a spade fit or missing 3nt when pard can't cater to our ♦ holding.
There is no good answer but I might double (yuk!) despite the ♥ void and hope to keep both black suits and 3nt in play.
What is baby oil made of?
#5
Posted 2011-September-28, 12:19
Doubling and bidding clubs is fine on values, keeps everything in play, keeps the auction lower, etc. Partner did not overcall 1H or 2H or 3H, so there is very little risk in him going crazy in hearts.
#6
Posted 2011-September-28, 12:21
Seriously, though, there might be something to be said for devising a new and improved balancing approach for auctions that start one-of-a-minor, pass, pass. These auctions are similar to 1NT-P-P-?, with more space.
Let's see...
After either minor, pass, pass, ?
2♣ = one-suited intermediate jump; partner bids 2♦ for the suit; bid the major or 2NT with the other minor and a stopper, or three of the minor
2♦ = majors, intermediate
2♥ = ♥+other minor, intermediate
2♠ = ♠+other minor, intermediate
If Opener's suit was diamonds:
2NT = clubs with four hearts
3♣ = clubs with four spades
If Opener's suit was clubs:
2NT = both minors
3♣ = diamonds with four hearts
3♦ = diamonds with four spades
Hmmmm...
The obvious risk is interference after the one-suited calls. One might use an alternative of 2M as one-suited, bidding 2♣ with one major and the other minor (2♦ asking for the major), and just bid 3minor with a one-suited minor, stopper or no. That at least limits the unknown hands somewhat if Opener interjects.
-P.J. Painter.
#7
Posted 2011-September-28, 14:34
Psyche (pron. sahy-kee): The human soul, spirit or mind (derived, personification thereof, beloved of Eros, Greek myth).
Masterminding (pron. m
s
t
r-m
nd
ing) tr. v. - Any bid made by bridge player with which partner disagrees."Gentlemen, when the barrage lifts." 9th battalion, King's own Yorkshire light infantry,
2000 years earlier: "morituri te salutant"
"I will be with you, whatever". Blair to Bush, precursor to invasion of Iraq
#8
Posted 2011-September-28, 15:14
1eyedjack, on 2011-September-28, 14:34, said:
no
#9
Posted 2011-September-29, 04:10
I am also not so sure about your use of 2NT here - surely we need this as natural in 4th seat?
So, summarising the alternatives
Over 1C
=======
2C = ijo in any suit
2D = D + H
2H = H + S
2S = S + D
2N = nat
3C = spare
or
2C = ijo in a major
2D = ijo
2H = H + D
2S = S + D
2N = nat
3C = S + H
Over 1D
=======
2C = nat
2D = ijo in a major
2H = H + C
2S = S + C
2N = nat
3C = ijo
3D = S + H
Looking over this, it resembles quite closely the scheme I play in 2nd seat, which is:-
1m
==
jump om = nat
2m = either major or S + om, strong
2H = H + S, weak
2S = S + om, weak
2N = H + om
3m = H + S, strong
The big change is that the 2 lowest suits have moved from 2NT to 2H in order to accomodate 2NT being natural, and that we no longer need weak vs strong ranges. Playing these 2 schemes in parallel seems to be quite workable without a big increase in memory load.
#10
Posted 2011-September-29, 06:06
With the actual hand dbl is preferable, even playing heavy jump overcalls.
#11
Posted 2011-September-29, 06:21
Zelandakh, on 2011-September-29, 04:10, said:
I am also not so sure about your use of 2NT here - surely we need this as natural in 4th seat?
So, summarising the alternatives
Over 1C
=======
2C = ijo in any suit
2D = D + H
2H = H + S
2S = S + D
2N = nat
3C = spare
or
2C = ijo in a major
2D = ijo
2H = H + D
2S = S + D
2N = nat
3C = S + H
Over 1D
=======
2C = nat
2D = ijo in a major
2H = H + C
2S = S + C
2N = nat
3C = ijo
3D = S + H
Looking over this, it resembles quite closely the scheme I play in 2nd seat, which is:-
1m
==
jump om = nat
2m = either major or S + om, strong
2H = H + S, weak
2S = S + om, weak
2N = H + om
3m = H + S, strong
The big change is that the 2 lowest suits have moved from 2NT to 2H in order to accomodate 2NT being natural, and that we no longer need weak vs strong ranges. Playing these 2 schemes in parallel seems to be quite workable without a big increase in memory load.
Nice, but you lose the canape hands. The strong balanced hand can be handled by double; if partner passes you are +1400 or more.
-P.J. Painter.

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