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Weird playing mistake

#1 User is offline   pdca 

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Posted 2011-June-12, 18:48

Here's how it went

When there were 4 tricks to go, GIB somehow "forgot" about the last trump and went down 2 instead of pulling it and going -1.
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#2 User is offline   Bbradley62 

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Posted 2011-June-12, 19:17

I'm curious about the 2 bid. Does it deny a 4-card major?
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#3 User is offline   mgoetze 

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Posted 2011-June-13, 02:37

That is indeed a strange mistake, I can only assume that in every single simulation the 7 and the 10 were in the same hand and so GIB thought it didn't matter. Was this a basic robot or an advanced robot?
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#4 User is offline   pdca 

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Posted 2011-June-13, 07:06

View Postmgoetze, on 2011-June-13, 02:37, said:

That is indeed a strange mistake, I can only assume that in every single simulation the 7 and the 10 were in the same hand and so GIB thought it didn't matter. Was this a basic robot or an advanced robot?


I'm not sure, happened in robot tournament.
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#5 User is offline   BunnyGo 

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Posted 2011-June-13, 07:23

View Postmgoetze, on 2011-June-13, 02:37, said:

That is indeed a strange mistake, I can only assume that in every single simulation the 7 and the 10 were in the same hand and so GIB thought it didn't matter. Was this a basic robot or an advanced robot?


That was my thought too, but that would be virtually impossible with even 100 simulations.
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#6 User is offline   barmar 

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Posted 2011-June-13, 18:13

View Postpdca, on 2011-June-13, 07:06, said:

I'm not sure, happened in robot tournament.

Tournament robots are all advanced. You only get basic robots with the $1/week purchase.

#7 User is offline   barmar 

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Posted 2011-June-13, 18:20

View PostBunnyGo, on 2011-June-13, 07:23, said:

That was my thought too, but that would be virtually impossible with even 100 simulations.

Even with only 20 simulations, it's about a million to one. That's the power of geometric progressions.

#8 User is offline   BunnyGo 

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Posted 2011-June-13, 18:23

View Postbarmar, on 2011-June-13, 18:20, said:

Even with only 20 simulations, it's about a million to one. That's the power of geometric progressions.


Yeah, but I said 100 because with people playing with robots as often as they do and as many hands as they do a 1 in a million occurrence isn't too unexpected. Whereas a 1 in a 2^100 occurrence is (almost) always a statistically significant event.

Actually, another possibility is that it gave a 100% likelihood to the same player to have the long spades and hearts, and so all the simulations were based on a faulty premise.
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#9 User is offline   barmar 

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Posted 2011-June-13, 18:32

That may be it. It knows the exact spade distribution because North didn't overcall 1. And if it interprets North's takeout double as showing heart shortness (ignore the explanation, which says 2+H), then South has to have the long heart.

#10 User is offline   cloa513 

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Posted 2011-June-14, 17:46

It doesn't which hand has the last heart- it must be taken out when you still have ruffing strength and cashable cards.
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#11 User is offline   barmar 

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Posted 2011-June-15, 13:41

If the hand with the last heart also has the last spade, it doesn't matter which order you play those two tricks. GIB doesn't understand the concept of a 100% play. If its simulations show that two plays get the same result, it picks one of them at random.

I can't count the number of times I've seen GIB unnecessarily cash a trick in a side suit either before or in the middle of drawing trumps. Luckily, it rarely runs into bad breaks that cause this to be punished.

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