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Ping! Ping! Ping! A question about a numerical std...

#1 User is offline   keylime 

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  Posted 2004-September-18, 21:24

TD's, I know you hate this situation. Players, you REALLY hate it when you can't tell what's going on at the table. You're at the table and one of the players goes into a "trance".

I'm of course speaking about when there's a lag in the timing. Folks start wondering if they are thinking things over, maybe using "unauthorized communication", or just having a bad net connection. Frustrating I am sure for many.

Is there any way to implement a ping counter so that players can determine what's going on? Maybe a net meter for very good, good, fair, poor, bad connections? A prompt that asks the player who is slower than the norm that asks the player to hit "OK" to tell the other two players that he/she are thinking, with it reoccurring at regular intervals AND the TD's knowing the time out used during that play? Am I asking too much?
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