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Have a chuckle A bridge joke to keep u in splits!!!

#1 User is offline   pokerbids 

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  Posted 2006-May-03, 22:58

hmmm just signed up for this forum thingy as I was irritated at my non particpation logging in as a guest and surreptiously reading everyone elses post!!! Anyway I was throwing out my ole computer when i suddebnly came across a bridge joke that made me chuckle endlessly and showed me that in 10 years things have changed but some things remain the same....I didnt compose this joke (although its so good and true that I wish I had!!!!!) It predates BBO and is written at least 10 years ago (thats how ole my puter is!!!)....anyway have a laugh if u will......If you think that these incidents reflect todays on line bridge situation please believe me when I say it may but it was composed 10 years ago I kid u not.....


To play online bridge, just follow these easy steps:


1. Locate a table to play at and join it.


Examine the long list of tables (at 8pm Eastern) or the short list (at
5am Eastern), then determine which tables are missing players, appear
to be at about the same level you are, and offer the best opportunity
to extract the great results from. Then join the table you want. Now
if you see some world class expert just sitting at a table without a
partner, don't assume this is your lucky day. The chance that Soloway
is waiting at a table to play with you is the same chance that Cindy
Crawford is now waiting in your bed (or Mel Gibson as your tastes go;
if you prefer Soloway in your bed and Mel/Cindy at the table
considering giving the bridge a bit of a break).


What is the number one lobby message?
"Hi, need 1?" (last year's number one was "Did the tourney crash?").


So when you arrive at a table make sure you actually arrive before you
starting chatting.
Don't just snatch the first open seat you see; you should ask if you
can sit ("hi, can I sit") or if they even need a player ("hi, need
1?"). You might also take some care to check out who will be your
partner.


Some partners have "Hidden Stats", which means you can't see their
ratings. Results playing with these players will vary; they may be
good or bad, tending to bad (a priori, bad players are more likely to
hide their ratings). Sometimes players have ratings but no name on
their profile; you can see what results you might expect but you could
be playing with a barnyard animal for all you know. Some players have
hidden stats and no name; playing with these players is like walking
into a dark bear cave after applying "eau-de-steak" after-shave or
perfume.


2. If unable to locate a suitable table, serve your own table.


If you can't find the opponents you want to play against (maybe
everyone is too good), you can serve up your own table. In table
preference put a little note as to the type of people you want to play
against (the easiest are Okbridge "experts", then novices are next).
Select from matchpoints or IMPs, and select "Competitive" because
everyone cares about ratings that nobody cares about.


As server you should send messages to the Lobby when you need players.
Remember the other players can see your messages, so say nothing like
"(Lobby) the idiot on my right needs a partner". Instead try to have
an upbeat message that gets lobbylanders to take notice. Common
approaches:


a) pretend you can give them something: "Need 1 @stoned, high priced
drugs being served".
;) pretend you are nice: "happy smiley people need friendly kind
gentle peaceful players".
c) pretend you are serious: "World Class Top Notch Super Experts
required now to get their butts kicked!!!!!"
d) reveal you are drunk: "Drunk players giving away imps @easygirl".
e) or u can tell the the truth and just tell then who u are..."I am a blonde bombshell and playboy sent me here to entertain u guys gets u no attention cause bridge players dont like the truth!!!!!"


To any message you can add symbols to attract attention ">>>>NEED *1*
NOW!!!<<<<<". However the technique of repeating your lobby
commercial 100 times a minute will only irritate people trying to hold
a long discussion of the fall of the Roman Empire in the lobby, so try
to keep it to 1 every 30 seconds or so.


Remember when you serve a table, you are "DA MAN", even if you are a
woman. You have to like DISCO ("That's the way I like it", "Ain't no
stopping us now", "I will survive"). If someone shows up who won't
dance to your beat, type /DISCO <name>. They will dance into the
lobby and hopefully find another table to continue dancing at.


3. Agree on system with your new partner.


Usually this involves just a suggestion or two of systems, but
sometimes it can be difficult:
Noitall: SAYC pd?
BigChese: Don't know it.
Noitall: 2/1?
BigChese: Never played it.
Noitall: Blue Club?
BigChese: Couldn't read the Italian.
Noitall: Precision?
BigChese: Lost the notes.
Noitall: ACOL?
BigChese: Too complicated for a new partnership.
Noitall: Power?
BigChese: Only read selected parts of the book.
Noitall: EHAA?
BigChese: Played it as a kid, but don't remember it.
Noitall: Polish Club?
BigChese: Too many variations.
Notiall: Marshmallow?
BigChese: Swore I never play it again.
Noitall: Goren?
BigChese: Never heard of it.


Sometimes players will have a list of conventions they want to use in
their profile (or "stats"), all condensed to become meaningless:
"4sFWf1XYZ1430GSTPJSBRUvUMQG3NT". At best, if you can understand
their list, you can agree on one or more of these conventions,
remembering Candice's Law: "Any convention you agree on playing won't
come up or you'll get it wrong; any convention you don't play will
have been essential to getting a good result". For extra fun agree to
play all your partner's favorite conventions, then, after each hand,
at random ask how one of the conventions works.


4. Bid


Before online bridge when it came time to bid one would glance at the
cards, consider the various options, and then make the worse bid
possible. Now with online bridge, one can peruse the cards, consult
various handy bidding books, use a cell phone to obtain opinions from
friends and relatives, chat with online experts, test out theories
with computer dealing programs, and then from the selections of bids
presented, double click on the worse bid possible.


Self-Alerting, the standard in Okbridge, is easy: if your bid is
special in some way just type an explanation of your bid in the space
provided at the top of the bidding box, click on the bid you want, and
then click on the part marked "Alert". Now most people hate
Self-Alerting because it lets your opponents know what you have, but
NOT your partner. Why the hell self-alert then, you might ask. To
which I reply, stopping swearing.


5. Play


To play a card simply double click on the card you want to play at
your turn. If, as declarer, you find the cards you are playing are
not the ones you are clicking on, check to make sure you are not
really dummy. If you are declarer and are still having problems,
check to make sure your cat is not playing with your mouse. If you
don't have a cat, make sure you have a mouse with a clean ball (if you
can't catch your mouse to give it a bath, get a cat).


When you will be taking some time before you make your next play (or
bid) if helps to say something to the rest of players. If something
really interesting is on TV, type "thk". If you want to watch a whole
30 minute sitcom, type "brb".


6. Handling Irregularity


There is nothing like the voice-accentuated call of "DIRECTOR!!!!" but
sadly Okbridge hasn't added that sound effect yet and even if there
was one, there is no director available for regular games (however
for the missed atmosphere of the club game, Okbridge provides tourneys
complete with director calls and slow moving rounds). There are three
techniques available to handle irregularity:
1) Rewind to before the problem;
2) Fast forward to the next hand;
3) Pause to argue.


Number 3 is by far the most popular, with arguments often extending
into the lobby when everyone realizes that arguing is too much fun so
there is no need to play bridge anymore. Really good arguments last
for days, producing email artillery battles and flaming postings on
the Okbridge discuss newsgroup (see the movie "Saving Private Ryan"
for visuals). The classic arguments seem to involve the words
"cheating" and "unethical".


To rewind the play or bidding, the player on the left of the last bid
or play must type "/UNDO" to remove that bid or play; this is then
repeated until the bidding or play is restored to that before the
problem occurred. This seems to be more difficult to co-ordinate than
a team of rabid monkeys directing a regional pairs game; the best
approach is for everyone to keep typing "/UNDO" like mad until it
works. Every time undo is selected by a player who can't undo the
last bid or play, a message automatically comes up, something like
"Sorry, that was intentional but I beg you PLEASE UNDO!"; just ignore
this message and keep typing "/UNDO" until it works. The Undo feature
may seem like an ideal method for never taking a losing two-way
finesse, but unfortunately bridge players catch on to these tricks
pretty quickly so don't bother trying.


The easiest solution to most problems is to skip the problem board,
but bridge players hate to miss a bridge hand (it could be that one in
a million that they will play like Zia). So a negotiation starts:
"I think we should skip this board"
"Let's continue"
"I really think we should skip this board"
"No, we shouldn't miss a board"
"IT WOULD BE BEST IF WE SKIP THIS BOARD"
"NO IT WOULDN"T"
"SKIP THE BOARD NOW!!!!!!"
"GO PLAY WITH YOURSELF!!!!!!" (or some version of that).
The table server, who is the only one that can do the skip, always
wins the negotiation, but the argument that follows is a free-for-all.


You can't do an undo in the bidding after four initial passes, or
three final passes; since players (except opening leader) can already
see dummy you have to do a skip to resolve the problem. Usually
declarer, after seeing dummy, starts to plead for a skip at the same
time thanking partner for dummy. The bottom line to all this is you
have to decide whether you want to give up a real good argument just
to play bridge.


7. How to avoid bad results.


The time proven method for never getting bad results is this:
If you are about to have a bad result - exit the table before the hand
is over.


Now there is a good way and bad way of going about this.


Bad ways:
Leave the table and join another one. Problem: opponents pursue you
and ask why you are a "bad result runaway".
Signoff for 10 minutes, and then log back on.
Disconnect phone, computer, and go live in a bomb shelter for 24 hours.


The Good way:
First, if declarer, make sure partner is in spec so can't play the
hand ("partner take a look at why 7 spades redoubled is not the best
place to be").
Next play a few cards, then cut off your internet connection.
Return after a minute, say "Re", play a few more cards, not too fast,
then pull the plug again.
Return, say "Re and sorry", and play a few more cards, then pull the
plug again.
Return once more, say "Re, sorry, need to get a new internet service
provider" and pull the plug once more.


If this seems far too much trouble (as it should), just suffer the bad
result and continue to play bridge.


8. How to keep your good results


If about to get a very good result, claim as fast as possible to avoid
the runaways.
"Hey, lets settle out of court for +2300 for us, ok?"


9. How to dump your partner


Sometimes your pickup partner is less perfect than you are. First,
remember he or she can't see or hear you. So, if acceptable to the
rest of your household, swear and throw things (not computer,
keyboard, or monitor though), to your heart's content.


Next skip the inquisition. Questions like "What possessed you to find
the trump lead from Kx against a grand?" just never seems to get a
believable answer ("they paid me $50"). Instead you get something
that just increases your blood pressure ("you didn't make a lead
directional double, so you had to want a trump lead").


Finally you will sometimes need to leave before you start throwing
your keyboard, monitor, or computer. Now you can't just say "Last for
me" without providing some excuse for leaving. Saying "Last for me"
without any reason sounds just like "Last hand for me playing with
this #!&*%#!$*# moron". You may want to say this, but be kind instead
since you want to play against them next time!


Try to make the excuse a good one.


Bad ones:
"volcano just erupted, have to leave house"
"new Sienfield episode on, want to watch it"
"Monica's too distracting here"


Good ones:
"have to go to my bridge lessons"
"my boss just noticed I am not doing any work here"
"our guests downstairs are starting to wonder why they haven't seen me
for two hours".


10. Leaving the table


When leaving the table say thank you to all, but don't use an Academy
Award T type speech:


"Thank you opponents, thank you partner, thank you to my agent for
finding this table, hi Mom & Dad, little Billy, everyone at the
Capital Bridge Club" is a bit too long.


You can say you enjoyed it, but only if you didn't enjoy the results.
If you enjoyed the results, and took them for 200 imps, it is not nice
to say "Thanks, wow, haven't ENJOYED a session this much before, when
can you play next?" However if they just performed a series of root
canals on you, and you want a re-match against the lucky SOBs, then by
all means say you enjoyed it.


11. The Key Decision


Once you leave a table you have two options:
1) you can return to the cruel real world;
2) you can seek out fun at another online bridge table.


So proceed back to the start of this guide
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#2 User is offline   Rain 

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Posted 2006-May-04, 11:03

The more things change, the more they remain the same? Very cute.
"More and more these days I find myself pondering how to reconcile my net income with my gross habits."

John Nelson.
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#3 User is offline   han 

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Posted 2006-May-04, 12:48

OK, I read it all but I'm afraid I missed the punchline. Welcome to the forums though! :)
Please note: I am interested in boring, bog standard, 2/1.

- hrothgar
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#4 User is offline   Miksa 

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Posted 2011-February-26, 16:12

The original text is
Glen Ashton: Unofficial Online Bridge User Guide
http://www.bridgemat....com/online.htm
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#5 User is offline   Gerben42 

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Posted 2011-March-01, 11:52

Ah finally the footnote - you can lose your job if you don't quote correctly, you know :)
Two wrongs don't make a right, but three lefts do!
My Bridge Systems Page

BC Kultcamp Rieneck
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#6 User is offline   ggwhiz 

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Posted 2011-March-01, 12:09

View Postpokerbids, on 2006-May-03, 22:58, said:




1. Locate a table to play at and join it.



I once had a class of 24 10 year olds get online in their computer lab after about 3 weeks of trying. When I walked in, their teacher ran up to me and said "I finally got it working and it's AWESOME!

Walked into the lab where they were already in and had all clicked on "Help me find a game", parachuting them into the main bridge club.

One little gal called me over and asked "What does that Gold Star mean?", looked at the 3 count she was dealt, said "Never mind" and left the table.

Sorry Massimo.
When a deaf person goes to court is it still called a hearing?
What is baby oil made of?
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#7 User is offline   babalu1997 

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Posted 2011-March-04, 19:01

View Postpokerbids, on 2006-May-03, 22:58, said:

The chance that Soloway
is waiting at a table to play with you is the same chance that Cindy
Crawford is now waiting in your bed (or Mel Gibson as your tastes go;
if you prefer Soloway in your bed and Mel/Cindy at the table
considering giving the bridge a bit of a break).



things do change, i'll say
if i found Mel Gibson on my bed today i`d thrown boiling grits on him!!!

View PostFree, on 2011-May-10, 03:57, said:

Babalu just wanted a shoulder to cry on, is that too much to ask for?
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