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When opener has 10-12 points, the system performs simmilarly to Fantunes
I had another thought about the setup of this system. One of the design goals is that the system should perform similarly to Fantunes 2-level openings, you don't want to be worse of than Fantunes when you have a 10-12 hand (or just slightly).
The thing is, Fantunes 2-level openings can gain for several reasons. One of these reasons is that their 2-level openings preempt the opponents and sometimes put opps to a guess or push them too high. I even believe this is one of the main advantages of the openings!
Suppose I have a good ♥ suit and a nice hand.
- Fantunes open 2♠, we have to overcall 3♥ or 4♥, or Dbl and rebid ♥ later on. With a little bit weaker hand, we might have to stretch and bid 3♥ anyway to avoid being stolen blind.
- You on the other hand open 1m, we can simply overcall 1♥ with most hands. When the auction comes back, we get to Dbl, bid a new suit, rebid my ♥ suit or whatever. My hand will be described a lot better.
Another, maybe better example: suppose we have 16-17HCP balanced.
- Fantunes open 2X, we have to overcall 2NT promissing something like 15-18HCP. Invites are gone, all partner can do is hope he makes the right decision on borderline hands.
- You open 1m so we can easily overcall 1NT. We're a level lower, and partner still has the possibility to invite in many cases. Plus, what if the auction goes 1m-1NT-p-3NT-all pass: opener's suit is unknown and his partner must lead.
So one of your basic design goals is flawed bigtime. Their 2-level openings gain slightly or break even, but if you take away one of the biggest advantages, they'll cost.

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