paulg, on 2010-November-04, 05:24, said:
On the second hand I thought it was right to just bid 3NT. However a double-dummy simulation says that 6NT will make just over 50% of the time, which suggests that the hand is probably worth an invite. This was a surprise, which is why I posted the problem.
If its cold DD just over 50% of the time; doesn't that mean that in practice it will make much less than 50% of time (assuming we're playing good opponents who make normal leads and can defend properly)?
I mean some hands will need us to know to play for a particular squeeze, or an endplay etc. Others will require us to get a two way finesse right and others will even require us to pick up suits that we won't in practice like a backwards finesse with AJx opp K9x and playing to the J if we have 9xx opp AJ8x and there is KQx onside etc?
Any feeling on what % we should remove because they won't be made in practice?