- I play a system where 1♣ = balanced (11-13 or 17-19) or natural.
- I want to find an effective system to deal with interference.
- There are many possibilities but Transfer Lebensohl seems like a good option.
- Although I rate effectiveness higher, it is good for memory to play similar constructs in different parts of the system.
- Now I want comments from the forum if you think this is a reasonable attempt and if you can suggest some improvements.
I have indicated with a question mark where I am not quite sure what makes sense.
1♣ - (2♥) -
dbl = Takeout
2♠ = Weak
2NT = Any strength with clubs or weak with lower ranking suit
---3♣ = Most common but opener can bid something else with good support for clubs
------pass = Weak with clubs
------3♦ = Weak with diamonds
------3♥ = Clubs and asking for stopper? GF with 31(45)?
------3♠ = 5+♣-4♠
------3NT = Clubs and suggestion to play? Slamish?
3♣ = Inv+ with 5+♦
---3♦ = Min
------3♥ = Asking for a stopper?
------3♠ = 5+♦-4♠
------3NT = Diamonds and suggestion to play? Slamish?
3♦ = 1. Asking for stopper and 2. Stayman
---3♥ = No stopper
------3♠ = 4♠
---3♠ = Stopper and 4♠
3♥ = Inv+ with 5+♠
3♠ = GF with 5♠ without a stopper
Approximately the same after interference with other bids at the two level:
1♣ - (2♣) -
2NT = 1. Asking for stopper and 2. Stayman
1♣ - (2♦) -
3♣ = 1. Asking for stopper and 2. Stayman
1♣ - (2♠) -
3♦ = Weak or GF with 5♥ ?
3♥ = Inv with 5♥
3♠ = GF with 4♥ without a stopper
I have also seen variants of Transfer Lebensohl where instead of one bid for stopper ask and Stayman, asker either shows or denies a stopper by either transferring to their suit or bidding 2NT followed by their suit. Is that a better construct?
Lebensohlish bids in other situations
First I thought it would make sense to use Transfer Lebensohl in many different situations to make it easier to remember but I had trouble getting that to work. Instead, how about this?
1♣/1NT - (2x = natural) - Transfer Lebensohl
1♣/1NT - (2x = artificial) - Transfer Lebensohl
1♦/♥ - (2M) - Transfer Lebensohl
(1x) - dbl - (2x) - Lebensohl (Transfer Lebensohl?)
(2x) - dbl - (pass) - Lebensohl
(2x) - dbl - (2y) - Lebenoshl (but dbl = penalty)
(2♦-multi) - dbl = 13-15NT - (2M) - Lebensohl (dbl = takeout)
(2x = artificial) - dbl - (pass = shows x) - Lebensohl
(2x = artificial) - dbl - (pass = relay) - Lebensohl
(1x) - pass - (2x) - dbl; (pass) - Scramblesohl
(2x) - pass - (pass) - dbl; (pass) - Scramblesohl
(Scramblesohl = After opponents bid spades, 2NT can be scrambling with minors, with red suits or weak with hearts, whereas 3♥ directly is constructive.)

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