How can you bid this? A bidding problem
#1
Posted 2010-January-17, 19:43
Me GiB
2C 2D
3C 3D*
5C ?
3D by GiB is double negative and my 5C I guess should be to play. I have:
AKQ Qx AK AKQxxx.
GiB bid 5D having this:
Jxxx Txx Txxx xx
This must be a bug. I can't find any reasonable way to explain.
#2
Posted 2010-January-17, 21:48
#3
Posted 2010-January-17, 22:17
#4
Posted 2010-January-18, 05:00
5♦ may not be a real bug but rather an unfortunate effect of the algorithm GIB uses to make decisions. It simulates a bunch of deals consistent with the auction and then picks the contract that on average gives the best DD result. Maybe by chance a couple of 4♦6♣ hands came up in which 5♦ makes but 5♣ doesn't.
#5
Posted 2010-January-18, 08:29
#6
Posted 2010-January-18, 19:08
We should ask the question why human players would never make this bid. The answer is plainly simple: if partner is interested in playing in diamonds, he(she) would have bid it.
In Monte Carlo language, the bid 2C-3C-5C should deny 4 diamonds with suitable honors, or the player should bid 4D instead of 5C. The constraint of the sampling must have some problems for GiB to find 5D more playable.
As a side note, does anyone know how GiB samples the hand? If it just deal randomly and examine if the hands follows the constraint then it is very inefficient in these cases of a strong/distributional hand to find enough sample and this can also make its bid very unstable. On the other hand, I don't know a way to generate the distributions correctly with the constraint putting by hand.
#7
Posted 2010-January-19, 05:13
#8
Posted 2010-January-19, 08:51
#9
Posted 2010-January-19, 09:25
#10
Posted 2010-January-22, 18:22
allfail, on Jan 18 2010, 01:43 AM, said:
Me GiB
2C 2D
3C 3D*
5C ?
3D by GiB is double negative and my 5C I guess should be to play. I have:
AKQ Qx AK AKQxxx.
GiB bid 5D having this:
Jxxx Txx Txxx xx
This must be a bug. I can't find any reasonable way to explain.
I think once gib has limited his hand, all jumps-to-game bids by partner should be a stop bid, and the algorithm shouldn't allow gib to bid his limited hand again. This kind of mistakes actually cost a lot of my money. You often observe gib bid something like:
1S 2H 2S 4H
p p 4S,
which is just wrong in the basic of bridge.
Also, there are other mistakes in the program, for example, 1S p 2S p 4S x, usually, gib takes this double as take out, which is just impossible. A simple programming rule would solve this problem, if the pass is at a lower level and the second double is at 3 level or higher, the double should be penalty and gib should never pull the double.
#11
Posted 2010-January-23, 09:15
If i jump to the correct spot (which this would be in a total point race) GIB corrects to crazy suits w/support or raises a level a large majority of the time. In not jumping I may not get to the right level, but still go plus.
#12
Posted 2010-January-25, 11:00

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