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Tourneys with or without Cut

Poll: Playing MP 4 rounds 3 boards per round which cut do you like? (16 member(s) have cast votes)

Playing MP 4 rounds 3 boards per round which cut do you like?

  1. 0% (7 votes [43.75%])

    Percentage of vote: 43.75%

  2. 10% (1 votes [6.25%])

    Percentage of vote: 6.25%

  3. 20% (5 votes [31.25%])

    Percentage of vote: 31.25%

  4. 30% (2 votes [12.50%])

    Percentage of vote: 12.50%

  5. 40% (0 votes [0.00%])

    Percentage of vote: 0.00%

  6. 50% (1 votes [6.25%])

    Percentage of vote: 6.25%

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#1 User is offline   xx1943 

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  Posted 2004-June-03, 04:30

I try to direct a small tourney "Very Quick and Nice"; MP; 4*3*6.

I'm not sure whether players like cut or not. I'm not sure when a cut should be set at which height it should be.

Therefore I posted this poll.

Al
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#2 User is offline   mink 

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Posted 2004-June-03, 08:03

Allowing players to leave a tourney early if they have a bad day sounds reasonable. However, I think you should be allowed to finish the tourney if you reach e.g. 47% of MP or more. So about only 25% of the players should be excluded at most.

If you have 5 rounds then the cut happens after round 2, 3 and 4. If you set it to 10%, you will already exclude 27% of the players before the last round. I consider that the highest value acceptable.

If you like to allow all who reach at least 40% of the matchpoints to finish the complete tourney, then with 3 cuts you should set the value to 2% per cut, asuming that only 6% of the pairs normally have a result worse than 40% of the MPs available.

If there are more rounds, the cut value should be even lower.

0% cut is an idea if you do not like the subbing business, as pairs where a player is missing are excluded at round switch. However, this happens also if the connection was lost immediately before the round switch and regained immediately after - not fair. And this does not help if a player is non-responisve but not disconnected.

Karl
0

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