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competitive 3S simple, pass or 4S

Poll: pass or 4S (22 member(s) have cast votes)

pass or 4S

  1. pass (19 votes [86.36%])

    Percentage of vote: 86.36%

  2. 4S (3 votes [13.64%])

    Percentage of vote: 13.64%

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#1 User is offline   vang 

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Posted 2007-October-07, 14:02

Teams (IMP)
Vulnerable against not

1♦ - 1♥ - 1♠ - 2♣
2♠ - 3♣ - 3♠ - pass
?

1♠ promisses at least 5 cards
3♠ is competitive



more about NS agreements: a direct 2♠ (instead of 1♠) was NOT available as weak with 6 cards. over 3♣, both 3♦ and 3♥ would be (semi)natural game tries (forcing to at least 3♠).
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#2 User is offline   gwnn 

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Posted 2007-October-07, 14:45

pd should be short enough in ♥ to make bidding 4♠ worthwhile.
... and I can prove it with my usual, flawless logic.
      George Carlin
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#3 User is offline   Fluffy 

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Posted 2007-October-07, 15:05

partner didn't ask us anything, easy pass.
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#4 Guest_Jlall_*

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Posted 2007-October-07, 15:10

Easy pass
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#5 User is offline   han 

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Posted 2007-October-07, 15:16

Pass.
Please note: I am interested in boring, bog standard, 2/1.

- hrothgar
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#6 User is offline   jdonn 

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Posted 2007-October-07, 15:37

Easy pass without looking at our hand.

Naturally game will make because the hand is here....
Please let me know about any questions or interest or bug reports about GIB.
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#7 User is offline   TheoKole 

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  Posted 2007-October-07, 15:55

Pass. Partner could have made a game try ( I assume you play them) over 3 clubs and chose not to. The question you could ask yourself is whether partner has a heart control (and does it matter anyways even if he does have 2nd round control).

Partner is 6-2-3-2 AJxxxx, Kx, xxx, Kx (plenty to go to 3 spades) (Partner should make a game try.)

I can picture a defense of heart to the A, heart Q, K, ruff, heart, later lose a spade to the King and a diamond.

Partner is 6-2-2-3 AJxxxx, Ax, xx, Qxx (plenty to go to 3 spades) (Partner should make a game try.)

I can picture a defense of heart to the Q (duck or Grab the Ace? - does left hand opp have 1 or 2 hearts?) Say partner makes the right choice, now what?

Does partner play right hand opp to be 2-6-1-4 or 3-5-1-4 or 0-5-4-4 or 3-6-0-4 or 3-5-2-3 or 2-5-3-3 (all sound reasonable to me but need to be declared differently - *ps I would play opp to have 5 hearts and 2 spades if declaring in 4 spades*)

Bottom line, I don't think that partner has this much. Pass and double them if they go to the 4 level, partner should be good for 1 trick.

Good luck,

Theo
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#8 User is offline   vang 

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Posted 2007-October-07, 16:46

how about AJ9xxx xxx xx xx (and many other weak hands)? yes, i see it's not a 100% game.

i understand this is an easy and disciplined pass _by the book_ but i'll still look at my hand, listen to the whole auction, thinking i may miss a game in red at teams and then bid.
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#9 User is offline   jdonn 

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Posted 2007-October-07, 23:00

vang, on Oct 7 2007, 05:46 PM, said:

how about AJ9xxx xxx xx xx (and many other weak hands)? yes, i see it's not a 100% game.

i understand this is an easy and disciplined pass _by the book_ but i'll still look at my hand, listen to the whole auction, thinking i may miss a game in red at teams and then bid.

Partner knows you are red at imps too, and he knows this is a hand you could have. If you bid game you are brutally insulting him.
Please let me know about any questions or interest or bug reports about GIB.
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#10 User is offline   han 

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Posted 2007-October-07, 23:32

There are auctions feasible where your hand suddenly is huge. For example when you can deduce shortness in your xxx suit and you were max and your HCP are all well places and partner competes, then you might very well bid game in a similar auction.

But not here.
Please note: I am interested in boring, bog standard, 2/1.

- hrothgar
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#11 User is offline   vang 

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Posted 2007-October-08, 04:38

I still think I may make a case for 4♠. But I won't do it since it's really not "my board" and I was curious about the following appeal problem:

The other player hand was AJ98x Jxx Q10x xx

At the table, 3♠ was bid after hesitation (accepted by all players). 4♠ was made but the TD decided that 4♠ might be influenced by hesitation and adjusted the score to +170. The appeal jury decided with 3-0 that 4♠ it's OK and restored table result.

Oppinions?
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#12 User is offline   Fluffy 

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Posted 2007-October-08, 05:41

I think the hesitation was about competing or not competing, nothign to do with 4♠ bid, noting to encourage it at least.
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#13 User is offline   Codo 

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Posted 2007-October-08, 07:30

In the time of the LOTT, there is not often hesitation between to compete and not to compete anymore, but between invite and compete there is a lot of....

So the AC was clearly wrong as 98 % of all posters disagree with a 4 Spade bid. So PASS is not just an alternative, it is by far the most choosen bid. There is no way that a sane AC can judge 4 Spade is allowed with the given circumstances.

After a hesitation there is NO room for a 4 Spade bid. I had not returned the fee if this had been good and/or experienced players.
Kind Regards

Roland


Sanity Check: Failure (Fluffy)
More system is not the answer...
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#14 User is offline   helene_t 

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Posted 2007-October-08, 07:39

Counting LTC this hand may justify a stronger initial action than 2♠. Having failed to do that, I must respect p's decision of not going towards game.

Codo said:

98 % of all posters disagree with a 4 Spade bid.
My estimate is 80%. Possibly a more sophisticated model could give a more accurate estimate.
The world would be such a happy place, if only everyone played Acol :) --- TramTicket
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#15 User is offline   matmat 

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Posted 2007-October-08, 07:44

helene_t, on Oct 8 2007, 08:39 AM, said:

My estimate is 80%. Possibly a more sophisticated model could give a more accurate estimate.

one with widgets and gadgets and bells and whistles? =)

quick thread hijack -- how are these things done in appeal? is the problem given as a bidding problem and then the hesitation is revealed or is the hesitation revealed up front etc?
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#16 User is offline   P_Marlowe 

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Posted 2007-October-08, 07:48

Hi,

Pass.

But if your partnership follows the LAW,
i.e. a hand has to qualify to make a
comp. 3S bid, like a 6th spade or
shortage in their suit (not likely given
our club shortage), 4S becomes a
alternative.

With kind regards
Marlowe
With kind regards
Uwe Gebhardt (P_Marlowe)
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#17 User is offline   P_Marlowe 

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Posted 2007-October-08, 07:52

Codo, on Oct 8 2007, 08:30 AM, said:

<snip>
After a hesitation there is NO room for a 4 Spade bid. I had not returned the fee if this had been good and/or experienced players.

Agree, espessially with the last part of the sentence, that the
apeal is without any merrit.

With kind regards
Marlowe
With kind regards
Uwe Gebhardt (P_Marlowe)
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#18 User is offline   Halo 

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Posted 2007-October-08, 08:01

Pass.

This auction just buys the contract with the top suit.
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#19 User is offline   whereagles 

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Posted 2007-October-08, 13:46

The point is: is there a considerable number of hands for pard that are a normal 3♠ bid and yet offer good play for 4?

If so, bid 4. Else pass.
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#20 User is offline   vang 

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Posted 2007-October-08, 14:29

matmat, on Oct 8 2007, 03:44 PM, said:

quick thread hijack -- how are these things done in appeal? is the problem given as a bidding problem and then the hesitation is revealed or is the hesitation revealed up front etc?

I don't know how it's supposed to be done.

In this case, the AC got the full board and story with hesitation from start. One of them, professional in US, said that he'll bid 4♠ at teams in red anyway (on the basis that partner is competing, but has to have some extra playability, either the 6th card in spade or some diamond support), so hesitation doesn't matter.
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