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xx-xx-AQJxxx-Kxx

#1 User is offline   kgr 

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Posted 2007-September-11, 13:57

MP's/All Red
You hold: xx-xx-AQJxxx-Kxx
P-(1S)-??

2D/3D/Pass?

2D=normal overcall (promising around opening)
3D=preemptive
(Would you call be different if IMP's, playing against weak players... or is the call so obvious that it doesn't matter?)
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#2 Guest_Jlall_*

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Posted 2007-September-11, 13:58

2D, don't consider anything else. 3D is a needless risk with 6322 vulnerable.
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#3 User is offline   mikeh 

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Posted 2007-September-11, 14:03

Jlall, on Sep 11 2007, 02:58 PM, said:

2D, don't consider anything else. 3D is a needless risk with 6322 vulnerable.

agreed
'one of the great markers of the advance of human kindness is the howls you will hear from the Men of God' Johann Hari
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#4 User is offline   kgr 

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Posted 2007-September-11, 14:05

Jlall, on Sep 11 2007, 09:58 PM, said:

2D, don't consider anything else. 3D is a needless risk with 6322 vulnerable.

That is a fast answer!
..
Ok.
Bidding was:
p-(1S)-3D-(3S)
3NT-(4S)-p-(p)
5D-(DBL)
5DX -3 for a zero. (partner had Ax and Kxxx

I made the 3D call because partner already passed and I prefered to preempt with the good diamonds. After the game I realized that 6-3-2-2 was a very bad distribution to do this. (and also the vulnerability).
Tell me all how bid this bid was, so that I don't do it again ;) ...an would 3 with 1=3=6=3 .. 1=2=6=4 .. be better? Or do you need to be non vul to bid 3 with this 6-card?

Thanks,
Koen
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#5 User is offline   whereagles 

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Posted 2007-September-11, 14:09

How about telling pard not to bid 5?
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#6 Guest_Jlall_*

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Posted 2007-September-11, 14:15

I suppose there are some 6-4 hands I would bid 3D on vul. To be honest I generally just bid 2 with most hands people would bid 3 on when vul. 2 is much safer and still gets your lead/saves in.
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#7 User is offline   mike777 

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Posted 2007-September-11, 14:26

kgr, on Sep 11 2007, 02:57 PM, said:

MP's/All Red
You hold: xx-xx-AQJxxx-Kxx
P-(1S)-??

2D/3D/Pass?

2D=normal overcall (promising around opening)
3D=preemptive
(Would you call be different if IMP's, playing against weak players... or is the call so obvious that it doesn't matter?)

pass

No problem yet.
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#8 User is offline   skjaeran 

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Posted 2007-September-11, 15:12

For me it's close between pass and 2. 3 vul is too risky - it might cost too much or may lead to a bad save (as it dit here).
Kind regards,
Harald
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