pclayton, on May 25 2007, 07:18 PM, said:
As a matter of policy, we pre-alert in team games, even though we don't have to. We don't pre-alert in pair games.
All of OS, except for the 1N response to the garbage overcalls (which we don't play) is GCC. Much of OS is essentially natural.
It isn't too difficult to devise that a double of a 1NTO operates like a redouble. In my experience, where people get confused is doubling the 2 suited jump overcall. It 'sounds' negative, but many play it as penalty.
The 2N overcall comes up so infrequently, and its frequently 'our hand', so devising a defense isn't worth the bother usually.
Yes, it's GCC. Then again, canape-strong diamond systems are GCC and require pre-alert. Opening eight-counts is GCC and requires pre-alert. Frequent preempts on poor five-card suits is GCC and requires pre-alert.
It's quite easy to devise a defense to overcall structure. But if you've never seen it before, it's easy to have difficulties when you and partner aren't on the same page. Several different people who play this method have described "accidents" that opponents had against them (basically not knowing their defense) that lead to top boards. If this experience is as prevalent as it seems, it suggests a pre-alert might be a good idea.
The fact is, opponents opening light at the one-level is nice to know, but almost nobody changes their defensive methods because of this. A lot of people look only at the "front of card" before starting a round, so won't notice overcall structure. A lot of people ask the opponents "general approach" rather than look at a card, and won't hear about overcall structure. It just seems strange that defenses to opening bids which are very non-standard, very unfamiliar, and frequently result in misunderstandings by the opening side are "not a pre-alert" whereas opening methods as vanilla as opening a few points light require a pre-alert.
Obviously you can argue that a top-flight pair will look at the opponents' card in detail, or that they'll have seen overcall structure before and have a prepared defense, or have meta-defenses... but by that argument nothing would require a pre-alert (and in fact you could argue that openings/responses don't require an alert because they're on the CC). It just seems to me that if any method that's on the general chart requires a pre-alert (and some do) then overcall structure should require one.

Help
