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Balance or not? Will vulnerability of scoring affect you
#1
Posted 2007-July-27, 01:28
IMP, Both, you hold KT9xxx Ax xx QJx
LHO open 1NT follow by 2 passes.
Will you balance? Will the vul affect your decision? How about if this is MP? If opp's 1NT is wk (12-14), will this affect you? Will your balancing method play a role too (e.g. you can't bid 2♠ directly but rather you have to bid 2♦ first, sort of multi)?
LHO open 1NT follow by 2 passes.
Will you balance? Will the vul affect your decision? How about if this is MP? If opp's 1NT is wk (12-14), will this affect you? Will your balancing method play a role too (e.g. you can't bid 2♠ directly but rather you have to bid 2♦ first, sort of multi)?
#3
Posted 2007-July-27, 01:55
This is a good hand for DONT because p may be able to convert my double and maybe come up with an inspired spade lead. With other methods I would balance as well, though. My defense against 1N is not great if p doesn't lead a spade. Playing multi-landy the problem is that opps may be able to find a red suit fit if they play an X on 2♦ and/or 2♥ as showing length in the suit bid, but even then I would balance.
Against a weak NT, the aim should be strictly constructive, at least at IMPs all vul. I think we might still have game an 2♠ does not overstate my values.
Against a weak NT, the aim should be strictly constructive, at least at IMPs all vul. I think we might still have game an 2♠ does not overstate my values.
The world would be such a happy place, if only everyone played Acol :) --- TramTicket
#4
Posted 2007-July-27, 02:37
I may hesitate a bit to balance at IMP but never at MP. I like to have an agreement that after opps open strong NT or precision 1♣ we almost never look for a game, and this gives us the opportunity to fight for the part score extremely aggressive yet without fearing of exciting partner too much.
#5
Posted 2007-July-27, 03:50
Jlall, on Jul 27 2007, 08:36 AM, said:
I would balance always, it's not close.
I agree. This is a clear 2♠ bid at all vulnerabilities and all forms of scoring, against any normal 1NT range.
#7
Posted 2007-July-27, 06:30
If you are playing DONT in balancing seat, this is not a double. It is not good enough. It is a 2S bid.
And, yes, it is a balance.
And, yes, it is a balance.
#8
Posted 2007-July-27, 08:20
2♠ always.
♣♦♥♠ Philosophy consists very largely of one philosopher arguing that other philosophers are all jackasses. He usually proves it, and I should add that he also usually proves that he is one himself. H.L. Mencken. ♣♦♥♠
#9
Posted 2007-July-27, 09:28
ArtK78, on Jul 27 2007, 02:30 PM, said:
If you are playing DONT in balancing seat, this is not a double. It is not good enough. It is a 2S bid.
You're probably right.
The world would be such a happy place, if only everyone played Acol :) --- TramTicket
#10
Posted 2007-July-27, 09:46
I hate the vul, but the bid is still obvious.
Please let me know about any questions or interest or bug reports about GIB.
#11
Posted 2007-July-27, 10:10
There is only one reason that I can plausibly come up with for passing this thing out. This is IMPs. If we are at the very end of the match, and if we are comfortably up, I might pass, if I suspect from some clue somewhere that Responder might have taken a wild position. Maybe he's lurking with a 9-count. I'd have to be really strongly suspicious of this chap to pass, though.
"Gibberish in, gibberish out. A trial judge, three sets of lawyers, and now three appellate judges cannot agree on what this law means. And we ask police officers, prosecutors, defense lawyers, and citizens to enforce or abide by it? The legislature continues to write unreadable statutes. Gibberish should not be enforced as law."
-P.J. Painter.
-P.J. Painter.
#12
Posted 2007-July-27, 20:29
ArtK78, on Jul 27 2007, 07:30 AM, said:
If you are playing DONT in balancing seat, this is not a double. It is not good enough. It is a 2S bid.
And, yes, it is a balance.
And, yes, it is a balance.
I do play DONT and I'd need a bit better hand to double. 2♠ for me vs any NT range. I'm happy that I'm not playing something silly in balancing seat which may allow the opps to get to the 3 level in another suit and make.
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