This got me thinking about an article I read years ago about an anti-field play. If the field can be expected 100% to take the 52% line, then you may win by taking the 48% line. You beat the field 48% of the time. Plus, if you fail, you then take the next 48% line on the next hand. If that works, you are back to even. That only fails 52% of 52% of the time, or roughly 25% of the time. So, the anti-field play has a 48% to 25% chance of gaining.
This same principle seems applicable to bidding. If a slam or game is slightly anti-percentage, you might stab at it early in a long match. If it fails, you hopefully can take another stab at it on a similar slight odds disadvantage. If it works, you revert to normal percentages.
This seems to place eggs in one basket, but that might be necessary in a match where you are underdogs. If the math is right, and if a slam, for example, is calculated for a large IMP gain, you will gain that buffer about twice as often as you sink yourselves irretrievably.
We have all heard this theory of going anti-percentage, but the mathematics actually back it up. It is not a matter of simply gaining on the off-hands. Rather, you will gain more than you lose.
As additional interest, if you lose on the first, then gain back on the second, you are back to even. Now, try again!
The key caveat, though, is that, once you catch the break, you must return to normal bidding, to protect you mathematical advantage.
Actually, the math might be even better. On the 25% that you fail twice, you might always win the next two and be back to even. That's not far off from 25% itself when the odds are close. So, maybe the odds of failure are roughly 19%? That would be 48% to 19%, or a GREAT gainer.
I'd love to see the actual numbers crunched, but I'm off to work now.

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