fred, on Dec 24 2006, 11:16 PM, said:
Uday has convinced me that having a ton of options is a sign of poor initial design so nowadays I am trying harder to get things right the first time so that it is not necessary to include options that act as little more than bandaids.
found in this post:
http://forums.bridgebase.com/index.php?sho...ndpost&p=166415
There is a time for providing a user with choice, and that is when the user-base as a whole would in significant numbers, if properly informed of the available choices, make different choices from among those presented. In such cases, giving users the choice protects the supplier from complaints and enhances the benefits to the users.
The time for not providing the user with a choice is when all bar perhaps a few users choose a common choice from among those presented. In such cases the presenting of a choice adds unnecessary clutter to the interface and makes it more difficult for users to make informed choices generally or otherwise to navigate the options and sites.
It occurs to me that there might be a case for BBO management to build into the software a facility for the server to gather data about the choices (where available) that have been selected by the user. The client software might even be able to log whether the user has even accessed the choice, as well as whether he has changed it from the default setting (and to what setting).
Ironically, it might be preferable to have yet another option to the user to deny feedback, as a sop to the more paranoid among us regarding computer privacy (into which category I would normally number myself, although in this case I would be happy to provide the feedback).
Where you encounter within the forums quite heated discussions over (eg) whether kibitzers should or should not be allowed, and whether dummy should be able to see declarer and/or the opponents' hands during play, and who should be granted the rights to permit or forbid such items, there is some evidence to suggest a substantial difference of opinion, and these are ripe for the site management to distance itself from the userbase by providing more choices, rather than less.
Conversely, if 99% of the users select hand presentation in the diagram mode rather than the fancy playing card mode, and all of them disable the animation etc, then this would indicate that the interface has in those areas become too cluttered, to the detriment of enjoyment.
The feedback system that I suggest would give the software developers some raw data on which to make these decisions, limiting the amount of guesswork. The major downside is that you would have to provide choice initially in order to measure whether choices are taken up.

Help

s
t
r-m
nd
ing) tr. v. - Any bid made by bridge player with which partner disagrees.