WHY NOT What do you think about this
#1
Posted 2006-December-22, 07:59
That way beginners and ints can just concentrate on bridge, it may well need to change when you start playing in more advanced tourneys etc, but as a starting point have no vuln tables to play at
#2
Posted 2006-December-22, 08:21
sceptic, on Dec 22 2006, 03:59 PM, said:
That way beginners and ints can just concentrate on bridge, it may well need to change when you start playing in more advanced tourneys etc, but as a starting point have no vuln tables to play at
You can ask for a lot of functionality which are likely never to be implemented in free service. At the other end you may ask for penalty cards, cheating filters etc.
What you ask for here I see as a trickle down effect.
#3
Posted 2006-December-22, 08:22
sceptic, on Dec 22 2006, 08:59 AM, said:
That way beginners and ints can just concentrate on bridge, it may well need to change when you start playing in more advanced tourneys etc, but as a starting point have no vuln tables to play at
Correct me if I am wrong, but don't beginners and novices pretty much ignore vulnerability anyway?
#4
Posted 2006-December-22, 08:22
Do unto others as you would have others do unto you.
"Mediocrity knows nothing higher than itself, but talent instantly recognizes genius".
#5
Posted 2006-December-22, 08:54
sceptic, on Dec 22 2006, 09:49 AM, said:
But if they don;t realize the vulnerability anyway, why go to the trouble and confusion of creating an option where vulnerability does not exist. I mean for them anyway, it already does not exist.
#6
Posted 2006-December-22, 09:46
You need a form of scoring, or else how can you tell for instance if your sacrifice, that ended up down two doubled, was a good action against the opponents' game, making exactly?
So, are you proposing a table where the scoring is fixed once and for all (using the non vulnerable vs non vulnerable scoring for example)? But then the players will only learn to bid in one specific vulnerability situation, which doesn't sound like a good idea.
Can you specify more exactly how the table you have in mind would work?
#7
Posted 2006-December-22, 15:36
Ultimately, every bridge action should relate back to the scoring table.
#8
Posted 2006-December-22, 15:39
Most games are played for score..so at some point beginners need to understand it.
#9
Posted 2006-December-22, 16:45
But if you're not going to have vulnerability, you might as well not bother with scores at all. At work there are a group of us who get together once a week to play a few hands during lunch. Everyone but me is a true novice (one of them keeps checking his bidding cheat-sheet, and every hand becomes a lesson). We don't bother with scoring, they're just interested in making the contracts they bid. They know it's bad to make game when you haven't bid it, or to go down several tricks, they don't need this quantified with numbers.
#10
Posted 2006-December-22, 17:01
#11
Posted 2006-December-23, 06:50
Now Wayne is suggesting to simplify the scoring for beginners so that everybody is non vul. at all boards. I think when people start bidding and play this would be ok.
Before new player start to think about sacrifices, they should learn to make what they bid.
But any simplified version of bridge you might use for teaching, you should get to the real think as fast as possible.
I usually start teaching basic playing techniques and use of Mini-Bridge to allow my trainees a little practice in the beginning. As soon as they a capable of playing a deal and basic evaluation of their hand, we start bidding. When bidding starts to work, I introduce the scoring and it's
consequences. Up to this point Waynes suggestion makes sense, since scoring is of no importance.
#12
Posted 2006-December-23, 10:41
Of course to some degree we are all still learning this game and there is a wide range of levels of knowledge, but it would surprise me if there are a substantial number of people who've really never played bridge before logging into BBO.
I suspect before they find out about BBO, people know the order of bids, which cards take tricks, and even some rudimentary "standard" bidding (based on wherever they live). Let me know if I'm wrong.
a.k.a. Appeal Without Merit
#13
Posted 2006-December-23, 15:52
#14
Posted 2006-December-23, 18:45
awm, on Dec 23 2006, 06:41 PM, said:
Of course to some degree we are all still learning this game and there is a wide range of levels of knowledge, but it would surprise me if there are a substantial number of people who've really never played bridge before logging into BBO.
I suspect before they find out about BBO, people know the order of bids, which cards take tricks, and even some rudimentary "standard" bidding (based on wherever they live). Let me know if I'm wrong.
I have often wondered the same. Difficult to see the wisdom in adding communication problems to normal problems of learning the game.
#15
Posted 2006-December-24, 17:19
1) To use a teaching table, for teaching.
2) To play among them selfs (not to be troubled with wrong leads insufficient bids, bids out of turn ...)
3) To kibitz player and explain (at least try to explain) what they are doing.
4) To have Gib-Analysis available
If the people have laptops available, you can come together f2f but play online. So there is no communication problem.
#16
Posted 2006-December-24, 18:41
I showed him how to use the "Learn to Play Bridge" section and how to play against robots. But if there were "non-scoring" tables for beginners, I think I would have steared him that way.

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