foo, on Jun 8 2006, 02:40 AM, said:
The Problems are that
1= at some point the randomness involved becomes so great as to mean bridge is no longer being played. Bridge is supposed to first and formost be a game of skill. When it systemically gets reduced to an exercise in pure dice rolling it is no longer bridge.
a= this hurts the popularity of the game
b= this hurts people's development as players
2= "Dominant" and "Destructive" methods have other issues besides those just those listed in 1 above. They also very easily lead to ATT =ethical= issues since opportunities for UI and other problems can run rampant.
Like many other things in life, there's a balancing act that needs to successfully carried out that many (on both sides of the argument) don't seem to see or want to acknowledge.
Problems are that people don't realise what a crappy line 'playing bridge' is! It's not supposed to be a game of skill, it's just a game where the luck-factor has been reduced and where skill can get you higher up, but it's still a game where the best don't always win. I haven't seen monopoly played where you may buy some street but not another one. No, it's a game, and within it's rules (WBF rules here - and local system restrictions) you're allowed to do anything.
In the past, doubles were penalty! Everyone played solid. These days most doubles have become takeout. So everyone is starting to find out that they can do a lot more than passing, and they're testing the boundaries. Playing destructive methods has nothing to do with their thoughts on the game,
it's just a result of takeout doubles. If you CAN get away with disrupting opponents' auction by bidding 1
♠ every board, WHY shouldn't you do it??? If you let opponents bid 1
♠ every board, then where's the problem, your methods or theirs? Imo yours!
Playing several strong
♣ systems myself, I know how annoying interference can be. But if you see how much we gain on our limited openings, and all we have to do is play a strong 1
♣ opening and hope we can handle the interference well enough, that's just the price we have to pay. You want it to be a game of skill. Well, if you don't allow destructive methods over a strong 1
♣ opening (or whenever actually) you're giving strong
♣ players an advantage where they don't need skill! I don't think you want to win because your system is better thanks to authoroties disallowing lots of methods against your system's weakness...
"It may be rude to leave to go to the bathroom, but it's downright stupid to sit there and piss yourself" - blackshoe
1♣ - (3♠) - All Pass