| ♥ | dqj9xxcajx]133' height='100'>
1. Pass. This is probably going down and I'm not sure 3♥ makes.
2. I take it the card missing isn't a heart. In that case, 4♠.
3. Dbl. Could be wrong, but I take the chance.
4. There's a chance game makes if pard's bid is sane. I could fish for heart wastage if
1♦ 3♦
3♠ 3NT
4♦
were non-forcing. But if it's not, I'll just take a flier at 5♦. Of course, if pard overbids often, I'd just pass 3♦.
5. The plan is to cash 9 tricks when dummy comes down. Just bid 3NT. Of course, dummy might come down with xx/xxx of diamonds, but there's no way to find out about that without messing up the bidding.. (there's a way to find out about the diamond stop, but I don't think I'm playing that... lol).
6. Dbl. We should have a fit somewhere, and it could be hearts. Pard has close to zero, of course, but game can still make!
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Posted 2006-April-03, 08:31
1. Pass, I'm happy with opps choice of contract.
2. I'll bid game here. I'm confused by "we play XYZ here so...". I don't play this convention so tell me how is this different from a 3 ♠ bid by partner instead of 2 ♣?
3. I Double. If partner has opened light he should have pulled the XX right away. Note that the original posted does not play these 2/3 doubles
4. Depends on how inverted 3 ♦ really is. Does it show "junk" or does it show a mixed raise? If the first pass, if the second: 3 ♠
5. I bid 3NT and expect a major suit lead. If partner does not stop ♦ and they lead one, 5 ♣ would be down as well.
6. Double then 3NT. Hopefully 3 ♦ was based on shape. Did you ask if that was possible?
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Posted 2006-April-03, 08:36
1. Double. This hand screams defence. Perhaps it's over-aggressive of me. I think this is fairly close between double and pass.
2. I appear to have 12 cards.
3. Double.
4. Pass
5. I'll try 3♠.
6. Double again.
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Posted 2006-April-03, 08:37
About the inverted raises: The only other raise would be 2m, showing 10+ with this partner, so you should expect 6-9. Partner may shade this a little with good shape, though.
About the XYZ sequence: 2♣ is the only way to invite, partner definitely has 4 spades, and the only other invite would be 2♣ then 3♠. This would show a stronger invite, but tends to be used rarely.
Arend
The easiest way to count losers is to line up the people who talk about loser count, and count them. -Kieran Dyke
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Posted 2006-April-03, 08:39
1. An easy pass.
2. My judgement is flawed with only 12 cards.
3. Depends on my agreements here. If I expect partner to pull with a singleton club then I would double and lead a club. I expect him to have at least a sound opener
4. I would be inclined to pass it's only a nv game, if i move 3s spades obvious.
5. Start with 3S. It's fairly hard to construct hands where 3NT is making and 5C isn't. There are many more hands where 5C is right and 3NT isn't. He needs something like a double diamond stop and a club loser before the suit runs for 3NT to be right. 6C might occasionally be on and biddable
6. Double again. I might make game opposite the almost nothing partner is likely to have.
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Posted 2006-April-03, 08:40
1. I would double at mps, but not at imps, so I pass.
2. I make a game try. If you bid ss Trialbds 3 Heart, or Help suit 3 Diamond.
3. I hate the XX. I have no interest to double them in any suit. so I had choose a 1 NT bid. Okay, I did not. Now, I try a pass, I cannot X for pen. But I like BEns Idea of 2/3 doubles.
4. I need just Qxx, xxxx,Kxxxx,x to make 5 Diamond. But I will fail opp. xx,xxx,AKxxx,xxx.
I pass.
5. My plan is to bid and make 5 Club.
6. I will go quietly and pass. They should fail in 3 ♠, but my pd will run from my double and if he won`t I prefer +100 or -140 to +200 or -730....
Kind Regards
Roland
Sanity Check: Failure (Fluffy)
More system is not the answer...
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Posted 2006-April-03, 09:24
1. Pass: wtp? They have probably made a mistake, but double is primarily takeout
2. 3♣ game-try. I don't like making gametries, but this hand warrants it. After my sequence, partner will downgrade ♥ strength and upgrade everything else: which suits me fine
3. Pass: forcing. Perhaps I should double, but I don't like my lack of spots.
4. Pass: game is a long way away
5. 3N: if we played that over 3♥, partner's 3♠ showed a ♦ stopper and 3N showed a ♠ stopper (or vice versa) I still wouldn't bid it.. too revealing. This may well fail, but, if so, then 5♣ will probably be unmakeable.
6. Pass: vul opps do not psyche: if he has, he's got me. If he hasn't, then partner has one of the weakest hands on record. Yet he will bid if I double: for sure he will bid if he has a 5+ suit, and I think we will do better on defence than on offense. Great example of why one has to listen to the auction rather than merely count points: this great hand has become an easy pass.
'one of the great markers of the advance of human kindness is the howls you will hear from the Men of God' Johann Hari
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Posted 2006-April-03, 09:30
1) Pass, there is too little to gain at imps when they aren't vul, they really need to go down 3 for it to have been worth the risk. Plus partner may make a bad heart lead.
2) 3♣. I consider 4♠ an error actually, it's completely unilateral on a 12 count with a void in partner's suit. Not that I love this convention, but it has saved you a whole level of bidding here that people are wasting. You have no clue how high you belong and plenty of room to find out, why take a wild stab? Let partner know that you want honors outside of hearts and then he can decide.
3) Double. I have the most I can have with four cards in their suit, what does partner want from life? If he has a stiff he is supposed to pull.
4) Pass. Is this really a problem?
5) 3NT, why tell them what I don't want led? Besides diamonds is where partner's most expected length is, and they are more likely to lead a major on this auction.
6) Double. I wouldn't be surprised if pass worked better but I just have too much. Maybe they will even bid one more, and then I can double and mean it. Why should I trust them anyway, wouldn't 3♦ be a really safe psych with 5 trumps and no highcards?
Please let me know about any questions or interest or bug reports about GIB.
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Posted 2006-April-03, 09:48
cherdano, on Apr 3 2006, 08:57 AM, said: Sorry for stealing the title, Frances, but I can't remember any system problems over the 96 boards last weekend either, just judgement problems.
1.
2.
2 ♣ was XYZ, so partner has shown an invite in spades.
(Edit: 4th club was missing.)
3.
4.
5.
(Edit: Vuln corrected.)
6.
1. Pass. Yes I think they are going down, but I also think they have the majority of the high cards, and I don't expect to get rich here. I think 1/4 times they will make this contract.
2. You need to describe your convention a little bit better. Where I come from 2C then 2S, 3S direct and 2C then 3S are all invites of different strengths. This sequence (2C then 2S) is a 2.5 spade bid. I don't claim that this is necessarily the best treatment, but it is a somewhat common one, but there are other treatments also (for instance 3S direct might be slammish with a good suit). If this is a mild game try I will just pattern out with 3C and think I am being hyper-agressive.
3. Double. Partner can pull with a stiff and an offensive hand.
4. Pass, not even close.
5. 3N. Live a little. I have been down before.
6. I guess I will x again, but honestly I think pass is the winning bid.... If I new both opps were honest citizens I would probably pass.
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Posted 2006-April-03, 10:19
joshs, on Apr 3 2006, 10:48 AM, said: If I new both opps were honest citizens I would probably pass.
Playing against honest citizens makes the game much easier doesn't it. Does that tell us something?
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Posted 2006-April-03, 11:58
1. Pass, trump is bad, this hand asks for defence.
2. 3 ♣, never decide when you can describe.
3. Double.
4. Pass
5. 3NT what I think I can make
6. Double and double.
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Posted 2006-April-03, 12:03
Hi Cherdano!
Thanks for the nice problems!
1: Easy pass.
2: 4s, I like the shapish hand to play 4♠
3: Dbl, XX is a debatable call but once you XX you have to X 2♣
4: Pass, I'm NV and 3♦ will make.
5: 3NT lead please.
6: 3NT
Luis
The legend of the black octogon.
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Posted 2006-April-03, 12:19
luis, on Apr 3 2006, 01:03 PM, said: Hi Cherdano!
Thanks for the nice problems!
1: Easy pass.
2: 4s, I like the shapish hand to play 4♠
3: Dbl, XX is a debatable call but once you XX you have to X 2♣
4: Pass, I'm NV and 3♦ will make.
5: 3NT lead please.
6: 3NT
Luis
Ditto on bids and side comments, thanks!
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Posted 2006-April-03, 15:01
Fluffy, on Apr 3 2006, 12:58 PM, said: 1. Pass, trump is bad, this hand asks for defence.
2. 3 ♣, never decide when you can describe.
3. Double.
4. Pass
5. 3NT what I think I can make
6. Double and double.
I was going to write my answers and found identical ones from Fluffy.
Senshu
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Posted 2006-April-04, 06:35
Since the answers seemed to have converged already, I will start telling what happened:
cherdano, on Apr 3 2006, 03:57 PM, said: 1.
| Dealer: | North | | Vul: | None | | Scoring: | IMP | | | 1♦-P-1♥-P
2♥-P-P-2♠
P-P-? |
I passed and it was down 2 despite misdefense by us, as they were in a 4-2 fit. Double seemed greedy to me but two players I asked said they would do so (no, not result merchants).
Of course, they have a 9-card fit in diamonds, but I doubt our opponents would have found it (yes, they should).
The easiest way to count losers is to line up the people who talk about loser count, and count them. -Kieran Dyke
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Posted 2006-April-05, 12:15
cherdano, on Apr 3 2006, 03:57 PM, said: 2.
| Dealer: | South | | Vul: | E/W | | Scoring: | IMP | | | Uncontested auction:
1♦-1♥
1♠-2♣*
2♦*-2♠ |
2 ♣ was XYZ, so partner has shown an invite in spades.
As usual, I overbid with 4 ♠, of course 3 ♣ is waaay better.
Partner's hand was a reasonable minimum for this sequence:
9xxx AKxx KTx xx. On a diamond lead ducked I had to hope for misdefense, but they found the club shift in time.
The easiest way to count losers is to line up the people who talk about loser count, and count them. -Kieran Dyke
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Posted 2006-April-05, 12:26
cherdano, on Apr 5 2006, 06:15 PM, said: As usual, I overbid with 4♠, of course 3♣ is waaay better.
Partner's hand was a reasonable minimum for this sequence:
9xxx AKxx KTx xx. On a diamond lead ducked I had to hope for misdefense, but they found the club shift in time.
I dunno.. this isn't a question of high cards, but rather where they sit. Move a heart honor to diamonds or clubs and it's a lay-down.
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Posted 2006-April-05, 12:32
Good set Arend. Sorry I'm late.
1. Pass. Looks like the best chance for a plus. Furthermore, pard didn't take the push with the (assumed) stiff spade, so there's a good chance hearts are 4-3.
2. I'll pattern out with 3♣. Pard know whether or not we have heart duplication.
3. Double - yum! Expect at least 300 with a trump lead.
4 and 5. These are unsolvable problems unless you play a bandaid called Grant's Hack. Better yet, we are adding 1 minor - 2♠ as a mixed raise so that we have 4 minor suit raises. 1 minor - 3 minor - REALLY bad.
6. Pass. 3N is nuts. Double is hoping pard has some skewed shape, instead of a more likely 2443.
"Phil" on BBO
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