I just ran a test case for running a robot table at a future club game. It seems the cards played during a trick will disappear within 1 sec after the trick is completed. Is there anyway to increase the delay time before the trick disappears?
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Pause between tricks at Robot Teaching Table
#2
Posted 2017-September-27, 13:16
kengamble, on 2017-September-27, 10:57, said:
I just ran a test case for running a robot table at a future club game. It seems the cards played during a trick will disappear within 1 sec after the trick is completed. Is there anyway to increase the delay time before the trick disappears?
You can click the stack of played cards to review previous trick. Other than this you can't add a break between tricks.
Also, if you'll have two robots and two humans at the table, the trick will not be so fast, because while robots insta-play humans don't, they will pause before playing to the trick.
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