BBO Express Automatic Ave Strategy...
#1
Posted 2018-January-13, 05:09
Some players when they thing that lost(even if was wrong) try the AVE strategy.
He spent all time to play, so the system said Ave 50-50. Even if the the final score is clear(is already -1, or is very easy win) the system said 0!
i thing that in this case should be play 4 robot players until the hand is finished.
to be fair, i just tried one time, (after 5 times does to me) but i fail
Is no fun stategy and love this game...
#2
Posted 2018-January-13, 10:18
kontoleon, on 2018-January-13, 05:09, said:
No, I've moved it. General Bridge Forum is for discussion of bridge not specific to BBO. General BBO Forum is for discussion of BBO.
Quote
He spent all time to play, so the system said Ave 50-50. Even if the the final score is clear(is already -1, or is very easy win) the system said 0!
i thing that in this case should be play 4 robot players until the hand is finished.
to be fair, i just tried one time, (after 5 times does to me) but i fail
Is no fun stategy and love this game...
This has been discussed many times before. I think it will automatically finish the hand with robots if there are less than 5 tricks left. If there are more, averages are assigned. But I could be remembering wrong, if so I hope Diana will correct me.
#3
Posted 2018-January-13, 12:51
barmar, on 2018-January-13, 10:18, said:
I don't see why robots shouldn't finish the hand no matter how many tricks are left. The extra time to play a few extra tricks is negligible.
And presumably BBO can time each side's time during a hand. If one side is stalling like kontoleon describes, automatically give them a penalty. Increase the penalty for additional delays.
#4
Posted 2018-January-14, 03:28
#5
Posted 2018-January-14, 05:13
johnu, on 2018-January-13, 12:51, said:
So, after 1 trick played declarer gets to execute some sort of exotic squeeze or endplay.
Drops all offside Kings.
Gets all 2-way finesses right.
Same can hold true for defender so maybe it balances, but DD usually benefits declarer as they have more points.
Your right about time, probably would take only a few seconds.
#6
Posted 2018-January-14, 12:01
steve2005, on 2018-January-14, 05:13, said:
Drops all offside Kings.
Gets all 2-way finesses right.
Same can hold true for defender so maybe it balances, but DD usually benefits declarer as they have more points.
Defenders can also stall play so you could say the same thing about them.
You are assuming that GIB will declare double dummy. Sometimes GIB does play a hand very well, but more often, makes some hopeless play that even some beginners would get right. GIB does not routinely drop singleton kings (although defenders may lead a singleton king ) and does average on guessing 2 way finesses. In fact, sometimes GIB will have a much better line than guessing which way to finesse, but will take the finesse line because it never misguesses in simulations, and then realize that it's just a guess
In any case, the usual problem is that the contract is hopelessly bad (too high, too low, wrong denomination), or the cards are placed badly, or there was a misplay earlier in the hand.
#7
Posted 2018-January-14, 12:19
- When the time-limit is exceeded for a board, Gib should play out all hands to completion. (In the normal way -- not double-dummy).
- The software should monitor the time used by players, imposing appropriate slow play penalties.
#8
Posted 2018-January-14, 20:25
johnu, on 2018-January-14, 12:01, said:
When hands are adjusted automatically before hand is completed, it is done double dummy seeing all hands. So, will get it right 100% of time.
#9
Posted 2018-January-14, 23:47
johnu, on 2018-January-13, 12:51, said:
The idea is that if there are only a few tricks left, the robot play is likely to be similar to what the actual play would have been, since there aren't many decisions left. If it's still early in the hand, there's lots of different possible plays. It would be unfair to give a player who stalls the benefit of having robots play the whole hand for him.
#10
Posted 2018-January-15, 09:17
in tought hand with some crasy finess, or crasy hold up(defence) game is fine to me(but usually is more rare the crasy defence combo from -1).
in fact we can put 2,5 min clock from each side,and no 5 min clock from full game.
#11
Posted 2018-January-15, 12:03
barmar, on 2018-January-14, 23:47, said:
Maybe you have some statistics, but my guess is that a bad/hopeless/botched contract is the reason more often than not, so perfect play isn't going to help much. If you time the players (and/or keep track of how many hands they need the robots to complete the hand), you can "award" penalties to those who abuse the time limits.
#12
Posted 2018-January-15, 12:07
steve2005, on 2018-January-14, 20:25, said:
My understanding is that there is a robot sitting in for all players. If things were settled double dummy, there is no need for robots to sit in.
#13
Posted 2018-January-16, 12:20
kontoleon, on 2018-January-15, 09:17, said:
I think it would be correct to divide the clock and also to monitor think time vs. number of cards left.
But never underestimate the determination and cunningness of cheats.
If (say) taking exactly 18 seconds each bid is the way to fool the system then they will figure that out and do it.
Luckily there are many less cheats on BBO than on some other online gaming forums.