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Polling System Preferences

Poll: Polling System Preferences (27 member(s) have cast votes)

Which is most important?

  1. Lots of weak bids to get in opponents way (3 votes [11.11%])

    Percentage of vote: 11.11%

  2. Accurate constructive game/slam auctions (10 votes [37.04%])

    Percentage of vote: 37.04%

  3. Keep opponents guessing in competition/on lead (3 votes [11.11%])

    Percentage of vote: 11.11%

  4. Make sure we compete to the proper level (11 votes [40.74%])

    Percentage of vote: 40.74%

How worried are you about "forgets"?

  1. Avoid them at all costs, even if we must play worse methods (8 votes [29.63%])

    Percentage of vote: 29.63%

  2. Occasional forgets are just part of bridge (17 votes [62.96%])

    Percentage of vote: 62.96%

  3. Partner and I have eidetic memories so I am not worried (2 votes [7.41%])

    Percentage of vote: 7.41%

What about opponents interference?

  1. Methods should maximize my chance to "get them" when they step out (3 votes [11.11%])

    Percentage of vote: 11.11%

  2. I'd rather just try to reach our "normal" contract (14 votes [51.85%])

    Percentage of vote: 51.85%

  3. Opponents bids often help me evaluate (9 votes [33.33%])

    Percentage of vote: 33.33%

  4. I wish opponents would stop bidding! (1 votes [3.70%])

    Percentage of vote: 3.70%

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#1 User is offline   awm 

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Posted 2016-January-11, 02:27

I thought I'd get some opinions on what people look for in a system... feel free to suggest other good questions.
Adam W. Meyerson
a.k.a. Appeal Without Merit
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#2 User is offline   mgoetze 

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Posted 2016-January-11, 06:29

Most of the answers are ... quite extreme. For instance, I do play inferior methods in several spots to avoid forgets. But I won't avoid them at all costs, if the easier to remember methods are inferior enough and the situation is frequent enough then I will take a calculated risk and put in something that may be forgotten.
"One of the painful things about our time is that those who feel certainty are stupid, and those with any imagination and understanding are filled with doubt and indecision"
    -- Bertrand Russell
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#3 User is offline   Phil 

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Posted 2016-January-11, 09:03

A. Make sure we get to the proper level....quickly.

B. Forgets are like money falling out of your pockets.

C. Could go with 2 or 3.
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#4 User is offline   nige1 

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Posted 2016-January-11, 10:38

 awm, on 2016-January-11, 02:27, said:

I thought I'd get some opinions on what people look for in a system... feel free to suggest other good questions.
Good poll but better if voters' names are "public". IMO
  • Agree with MGoetze that if you're non-professional and like an artificial method then try to use it wherever you can and ensure that it is as simple and consistent as possible.
  • Arriving in the right strain and level, especially when that's a game or slam is important; but modern ultra-aggressive opponents often make this difficult. Doubling them can maximize your practical expectation, although it won't always achieve the best result theoretically possible,
  • It's hard to balance useful communication against information leakage. Asking and relay bids can help.

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#5 User is offline   rbforster 

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Posted 2016-January-11, 11:13

If you never forget your system, you aren't playing a complex enough one! In practice, I figure I'll probably forget a few things here and there regardless of what I play, so I might as well try to play a better version if that's obvious.
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#6 User is offline   foobar 

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Posted 2016-January-11, 20:00

 rbforster, on 2016-January-11, 11:13, said:

If you never forget your system, you aren't playing a complex enough one! In practice, I figure I'll probably forget a few things here and there regardless of what I play, so I might as well try to play a better version if that's obvious.

+1, though there's something to said about the tradeoffs between memory load and the (subjectively) optimal complex system.
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#7 User is offline   Phil 

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Posted 2016-January-11, 20:11

Don't understand the tolerance for system forgets. Anything that's considered fringe isn't providing a lot of benefit over something that isn't getting forgotten so when a board gets blown the methods need to provide several good results just to get back to even.

If you're a system slut and you get more enjoyment out of tinkering instead of doing well, then you're not playing bridge.
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#8 User is offline   Free 

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Posted 2016-January-12, 15:42

Agree with Phil about the system forgets. When you or partner forget something, it's because your system is too complex! The performance of your system is measured by gains vs losses. Gains purely because of system happen quite rare, so to make up for 1 mistake will need a lot of boards...
"It may be rude to leave to go to the bathroom, but it's downright stupid to sit there and piss yourself" - blackshoe
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#9 User is offline   foobar 

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Posted 2016-January-12, 17:36

Regarding forgets, the operational word here seems to be occasional. IMO, while system forgets might be a function of complexity in a casual partnership, it shouldn't be the sole reason for a serious one to avoid it. Note that this assumes that the system itself isn't downright mnemonically ludicrous.
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