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Agreements #2 Redouble of 3NT showing doubt

#1 User is offline   lmilne 

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Posted 2015-July-21, 06:29

Let's say you agree with your partner to play redouble of 3NT showing doubt.

In what situations would you simply bid straight away rather than redouble (i.e. redouble shows some doubt, but also some interest in playing 3NT)?

In what situations would redouble be natural, rather than showing doubt?
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#2 User is offline   FrancesHinden 

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Posted 2015-July-21, 15:33

I stopped playing this years ago because it led to too much confusion. I just play redouble as strong now and if I'm sufficiently desperate, I run myself.
This isn't helpful, I know. I think in theory doubt-showing redouble is better, it's just we could never work out if it applied or not. And 3NTxx making comes up more often than you might think.
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#3 User is offline   gnasher 

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Posted 2015-July-21, 15:46

I think redouble should only be doubt-showing when it's by the putative declarer, and the double suggested some specific lead (eg dummy's suit). In other situations, redouble shows confidence, and pass implies some doubt.

I'd run if I had some problem other than what would be suggested by the redouble, like not having enough points, or not having a stopper I'd shown, or thinking the opponents knew better than I did.
... that would still not be conclusive proof, before someone wants to explain that to me as well as if I was a 5 year-old. - gwnn
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#4 User is offline   nige1 

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Posted 2015-July-21, 16:10

View Postlmilne, on 2015-July-21, 06:29, said:

Let's say you agree with your partner to play redouble of 3NT showing doubt. In what situations would you simply bid straight away rather than redouble (i.e. redouble shows some doubt, but also some interest in playing 3NT)? In what situations would redouble be natural, rather than showing doubt?
"When your heart stops, pass away" i.e.
  • In the first instance, redouble = no stop.
  • Hence when partner passes (showing a stop), redouble = no stop.

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#5 User is offline   Free 

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Posted 2015-July-31, 13:42

I play the other way around:
- run = scared with a clear alternative place to play
- RDbl = no doubt, lets get some extra points
- pass = doubt

After pass, your partner can now pass as well and limit the damage, run himself, or RDbl as start of a scrambling sequence.
"It may be rude to leave to go to the bathroom, but it's downright stupid to sit there and piss yourself" - blackshoe
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