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Hearthstone

#61 User is offline   Antrax 

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Posted 2015-July-09, 00:12

Well, the word on the street is that running
Spoiler
is dominant. I've had a lot of fun and success playing
Spoiler
.
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#62 User is offline   Cyberyeti 

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Posted 2015-July-09, 02:17

View PostAntrax, on 2015-July-09, 00:12, said:

Well, the word on the street is that running
Spoiler
is dominant. I've had a lot of fun and success playing
Spoiler
.


I seem to have a very high success rate grabbing velen's chosens with my spellbenders (which I suspect aren't the secrets priests are expecting), 2 insta-concedes so far.

I'm 9-2 atm and the two I lost, one was another mage "topdeck 4 damage or die" after I'd seen both FBs, they got 10, one I just got a terrible draw (7 cards left in my deck including all of my big AoEs and card draw). I had one lucky win, I presume when my spellbender intercepts a power overwhelming, the 5/7 dies at the end of opps turn, opp suicided his critters into it not realising that, and I suspect should have killed my other critters and won.
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#63 User is offline   Fluffy 

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Posted 2015-July-09, 09:25

Is there ny prize on the tavern brawl appart form the first win prize?
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#64 User is offline   Antrax 

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Posted 2015-July-09, 09:35

Not currently. The win counter is mostly for bragging rights.
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#65 User is offline   phoenix214 

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Posted 2015-July-16, 07:24

The new tavern brawl is pretty cool! I personally hate deckbuild tavern brawls - because as in casual mode, people start to try hard to get those wins- which takes some fun off. Last weeks challenge was great - but only when I found hunter to play with. This week is way better - all random is for me personally one of the most fun ways to play with friends - and with the increased number of legendaries it makes it even better.
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#66 User is offline   Cyberyeti 

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Posted 2015-July-16, 08:34

View Postphoenix214, on 2015-July-16, 07:24, said:

The new tavern brawl is pretty cool! I personally hate deckbuild tavern brawls - because as in casual mode, people start to try hard to get those wins- which takes some fun off. Last weeks challenge was great - but only when I found hunter to play with. This week is way better - all random is for me personally one of the most fun ways to play with friends - and with the increased number of legendaries it makes it even better.


A slightly better algorithm than pure random for building the decks would help, after getting captain's parrot in my starting hand and discovering no other pirates were in my deck 4 times, I felt they'd run out of ideas.

They could have put a bit more effort into it and got something really good.

Last week's challenge was playable with anything other than warrior, I had particular success with mage/druid.
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#67 User is offline   Antrax 

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Posted 2015-July-16, 09:48

I don't think it's pure random - I seem to get a lot more legendaries than expected.
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#68 User is offline   Cyberyeti 

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Posted 2015-July-16, 10:27

View PostAntrax, on 2015-July-16, 09:48, said:

I don't think it's pure random - I seem to get a lot more legendaries than expected.


67/566 cards are legendaries, in a 30 card deck you'd expect around 3-4, so it may be entirely random. If you filter by class a class has 36 cards of which 2 are legendary. So there are 242 neutral cards of which 49 are legendary, so each class has 51/278 available cards as legendary so you'd expect even more (around 5.5).
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#69 User is offline   phoenix214 

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Posted 2015-July-16, 12:55

Well, tavern brawl is to eveybodies own personal tastes - as i told - i do not like the deckbuilding challanges because people are pushing too much to win - if you get prebuilt deck of any form - it is way healthier. Not everybody thinks like that - because the challange might seem dull, but you can never please everybody.
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#70 User is offline   Cyberyeti 

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Posted 2015-July-16, 13:57

View Postphoenix214, on 2015-July-16, 12:55, said:

Well, tavern brawl is to eveybodies own personal tastes - as i told - i do not like the deckbuilding challanges because people are pushing too much to win - if you get prebuilt deck of any form - it is way healthier. Not everybody thinks like that - because the challange might seem dull, but you can never please everybody.


I've no objection to prebuilt decks, but putting a little work into the prebuilts would be a lot better.

They could also do a "build your own deck, max n (blue) rares and everything else common (white) / non collectable (no gem)" for the challenge to make it simpler for new players.
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#71 User is offline   Antrax 

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Posted 2015-July-16, 21:09

View PostCyberyeti, on 2015-July-16, 10:27, said:

67/566 cards are legendaries, in a 30 card deck you'd expect around 3-4...
Oh, you mean it's actually uniform across all cards. Sounds reasonable - I thought it would be the same distribution like arena, which I think is closer to the distribution of card packs.
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#72 User is offline   Cyberyeti 

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Posted 2015-July-17, 02:38

View PostAntrax, on 2015-July-16, 21:09, said:

Oh, you mean it's actually uniform across all cards. Sounds reasonable - I thought it would be the same distribution like arena, which I think is closer to the distribution of card packs.


I wonder if that's what they did to get a decent number of legendaries into peoples' decks
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#73 User is offline   Antrax 

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Posted 2015-July-22, 21:58

New expansion coming August to shake things up: http://us.battle.net...ugust-7-22-2015
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#74 User is offline   Cyberyeti 

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Posted 2015-July-23, 02:11

View PostAntrax, on 2015-July-22, 21:58, said:

New expansion coming August to shake things up: http://us.battle.net...ugust-7-22-2015


I was watching the stream till it died, will certainly shake things up, not sure how balanced it is.
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#75 User is offline   Antrax 

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Posted 2015-July-23, 09:09

So far I'm very impressed with Blizzard's ability to create a balanced CCG, so I'm rather hopeful.
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#76 User is offline   Fluffy 

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Posted 2015-August-04, 10:14

Blizzard has always been awesome at balancing, probably since starcraft. I played a lot of warcraft 3, and I remember patches where units nobody used, and if they used it nobody used a certain spell would see that spell's mana cost reduction from 40 to 30 or something like.

How could they manage 9 classes with different spells and abilities to be "kind of" balanced? only them are capable.
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#77 User is offline   jjbrr 

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Posted 2015-August-04, 10:17

View PostFluffy, on 2015-August-04, 10:14, said:

Blizzard has always been awesome at balancing


D3 tho
OK
bed
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#78 User is offline   Cyberyeti 

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Posted 2015-August-04, 10:19

I hope some of the newer cards they reveal in the expansion are more interesting than the ones they've shown so far, I can't see myself using many of what they've shown so far.
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#79 User is offline   Antrax 

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Posted 2015-August-04, 21:41

I avoid spoilers for new expansions, but I couldn't avoid the Demonfuse thing.
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#80 User is offline   Fluffy 

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Posted 2015-August-05, 02:55

Not sure what cards you saw Steve, all I saw were interesting at least. Maybe its jsut that I am a bad payer and don't see the flaws :)
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